113 lines
3.3 KiB
C++
113 lines
3.3 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by copyright law, and
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* remains the property of nymea GmbH. All rights, including reproduction, publication,
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* editing and translation, are reserved. The use of this project is subject to the terms of a
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* license agreement to be concluded with nymea GmbH in accordance with the terms
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* of use of nymea GmbH, available under https://nymea.io/license
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*
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* GNU General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under
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* the terms of the GNU General Public License as published by the Free Software Foundation,
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* GNU version 3. this project is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this project.
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* If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under contact@nymea.io
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* or see our FAQ/Licensing Information on https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef ENGINE_H
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#define ENGINE_H
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#include <QUrl>
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#include <QTimer>
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#include <QObject>
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#include <QDateTime>
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#include <QHostAddress>
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#include <QSslConfiguration>
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#include "logengine.h"
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#include "proxyserver.h"
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#include "monitorserver.h"
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#include "tcpsocketserver.h"
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#include "websocketserver.h"
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#include "proxyconfiguration.h"
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#include "authentication/authenticator.h"
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namespace remoteproxy {
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class Engine : public QObject
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{
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Q_OBJECT
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public:
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static Engine *instance();
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void destroy();
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static bool exists();
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void start(ProxyConfiguration *configuration);
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void stop();
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bool running() const;
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bool developerMode() const;
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QString serverName() const;
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void setAuthenticator(Authenticator *authenticator);
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void setDeveloperModeEnabled(bool enabled);
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ProxyConfiguration *configuration() const;
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Authenticator *authenticator() const;
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ProxyServer *proxyServer() const;
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TcpSocketServer *tcpSocketServer() const;
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WebSocketServer *webSocketServer() const;
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MonitorServer *monitorServer() const;
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LogEngine *logEngine() const;
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private:
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explicit Engine(QObject *parent = nullptr);
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~Engine();
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static Engine *s_instance;
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QTimer *m_timer = nullptr;
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qint64 m_lastTimeStamp = 0;
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int m_currentTimeCounter = 0;
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qint64 m_runTime = 0;
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bool m_running = false;
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bool m_developerMode = false;
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ProxyConfiguration *m_configuration = nullptr;
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Authenticator *m_authenticator = nullptr;
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ProxyServer *m_proxyServer = nullptr;
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TcpSocketServer *m_tcpSocketServer = nullptr;
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WebSocketServer *m_webSocketServer = nullptr;
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MonitorServer *m_monitorServer = nullptr;
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LogEngine *m_logEngine = nullptr;
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QVariantMap createServerStatistic();
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signals:
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void runningChanged(bool running);
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private slots:
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void onTimerTick();
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void clean();
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void setRunning(bool running);
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};
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}
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#endif // ENGINE_H
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