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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by copyright law, and
* remains the property of nymea GmbH. All rights, including reproduction, publication,
* editing and translation, are reserved. The use of this project is subject to the terms of a
* license agreement to be concluded with nymea GmbH in accordance with the terms
* of use of nymea GmbH, available under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under
* the terms of the GNU General Public License as published by the Free Software Foundation,
* GNU version 3. this project is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this project.
* If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under contact@nymea.io
* or see our FAQ/Licensing Information on https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef ENGINE_H
#define ENGINE_H
#include <QUrl>
#include <QTimer>
#include <QObject>
#include <QDateTime>
#include <QHostAddress>
#include <QSslConfiguration>
#include "logengine.h"
#include "proxyserver.h"
#include "monitorserver.h"
#include "tcpsocketserver.h"
#include "websocketserver.h"
#include "proxyconfiguration.h"
#include "authentication/authenticator.h"
namespace remoteproxy {
class Engine : public QObject
{
Q_OBJECT
public:
static Engine *instance();
void destroy();
static bool exists();
void start(ProxyConfiguration *configuration);
void stop();
bool running() const;
bool developerMode() const;
QString serverName() const;
void setAuthenticator(Authenticator *authenticator);
void setDeveloperModeEnabled(bool enabled);
ProxyConfiguration *configuration() const;
Authenticator *authenticator() const;
ProxyServer *proxyServer() const;
TcpSocketServer *tcpSocketServer() const;
WebSocketServer *webSocketServer() const;
MonitorServer *monitorServer() const;
LogEngine *logEngine() const;
private:
explicit Engine(QObject *parent = nullptr);
~Engine();
static Engine *s_instance;
QTimer *m_timer = nullptr;
qint64 m_lastTimeStamp = 0;
int m_currentTimeCounter = 0;
qint64 m_runTime = 0;
bool m_running = false;
bool m_developerMode = false;
ProxyConfiguration *m_configuration = nullptr;
Authenticator *m_authenticator = nullptr;
ProxyServer *m_proxyServer = nullptr;
TcpSocketServer *m_tcpSocketServer = nullptr;
WebSocketServer *m_webSocketServer = nullptr;
MonitorServer *m_monitorServer = nullptr;
LogEngine *m_logEngine = nullptr;
QVariantMap createServerStatistic();
signals:
void runningChanged(bool running);
private slots:
void onTimerTick();
void clean();
void setRunning(bool running);
};
}
#endif // ENGINE_H