/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by copyright law, and * remains the property of nymea GmbH. All rights, including reproduction, publication, * editing and translation, are reserved. The use of this project is subject to the terms of a * license agreement to be concluded with nymea GmbH in accordance with the terms * of use of nymea GmbH, available under https://nymea.io/license * * GNU General Public License Usage * Alternatively, this project may be redistributed and/or modified under * the terms of the GNU General Public License as published by the Free Software Foundation, * GNU version 3. this project is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with this project. * If not, see . * * For any further details and any questions please contact us under contact@nymea.io * or see our FAQ/Licensing Information on https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef ENGINE_H #define ENGINE_H #include #include #include #include #include #include #include "logengine.h" #include "proxyserver.h" #include "monitorserver.h" #include "tcpsocketserver.h" #include "websocketserver.h" #include "proxyconfiguration.h" #include "authentication/authenticator.h" namespace remoteproxy { class Engine : public QObject { Q_OBJECT public: static Engine *instance(); void destroy(); static bool exists(); void start(ProxyConfiguration *configuration); void stop(); bool running() const; bool developerMode() const; QString serverName() const; void setAuthenticator(Authenticator *authenticator); void setDeveloperModeEnabled(bool enabled); ProxyConfiguration *configuration() const; Authenticator *authenticator() const; ProxyServer *proxyServer() const; TcpSocketServer *tcpSocketServer() const; WebSocketServer *webSocketServer() const; MonitorServer *monitorServer() const; LogEngine *logEngine() const; private: explicit Engine(QObject *parent = nullptr); ~Engine(); static Engine *s_instance; QTimer *m_timer = nullptr; qint64 m_lastTimeStamp = 0; int m_currentTimeCounter = 0; qint64 m_runTime = 0; bool m_running = false; bool m_developerMode = false; ProxyConfiguration *m_configuration = nullptr; Authenticator *m_authenticator = nullptr; ProxyServer *m_proxyServer = nullptr; TcpSocketServer *m_tcpSocketServer = nullptr; WebSocketServer *m_webSocketServer = nullptr; MonitorServer *m_monitorServer = nullptr; LogEngine *m_logEngine = nullptr; QVariantMap createServerStatistic(); signals: void runningChanged(bool running); private slots: void onTimerTick(); void clean(); void setRunning(bool running); }; } #endif // ENGINE_H