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Firebase C++ SDK
================
The Firebase C++ SDK provides C++ interfaces for the following Firebase
services on *iOS* and *Android*:
* AdMob
* Firebase Analytics
* Firebase Authentication
* Firebase Cloud Messaging
* Firebase Dynamic Links
* Firebase Functions
* Firebase Instance ID
* Firebase Realtime Database
* Firebase Remote Config
* Firebase Storage
## Desktop Workflow Implementations
The Firebase C++ SDK includes desktop workflow support for the following subset
of Firebase features, enabling their use on Windows, OS X, and Linux:
* Firebase Authentication
* Firebase Functions
* Firebase Remote Config
* Firebase Realtime Database*
* Firebase Storage
(* See Known Issues in the Release Notes below.)
This is a Beta feature, and is intended for workflow use only during the
development of your app, not for publicly shipping code.
## Stub Implementations
Stub (non-functional) implementations of the remaining libraries are provided
for convenience when building for Windows, Mac OS, and Linux so that you don't
need to conditionally compile code when also targeting the desktop.
Directory Structure
-------------------
The following table provides an overview of the Firebase C++ SDK directory
structure.
| Directories | Contents |
|--------------------------------|---------------------------------------------|
| include | C++ headers |
| frameworks/ios/ARCH | iOS frameworks (compiled against libc++) |
| | A multi-architecture framework is |
| | provided in the *universal* directory. |
| libs/ios/ARCH | iOS static libraries (compiled against |
| | libc++) |
| | Multi-architecture libraries are |
| | provided in the *universal* directory. |
| libs/android/ARCH/STL | Android (GCC 4.8+ compatible) static |
| | libraries for each architecture and STL |
| | variant. |
| | _STL variants available:_ |
| | * `c++`: LLVM libc++ runtime (recommended) |
| | * `gnustl`: GNU STL |
| | * `stlport`: STLport runtime |
| | More information can be found in the |
| | [NDK C++ Helper Runtimes](https://developer.android.com/ndk/guides/cpp-support.html#runtimes) |
| | documentation. |
| *Desktop Implementations* | |
| libs/darwin | OS X static libraries (desktop or stub |
| | implementations, compiled against libc++) |
| frameworks/darwin | OS X frameworks (desktop or stub |
| | implementations, compiled against libc++) |
| libs/linux | Linux static libraries (desktop or stub |
| | implementations, GCC 4.8+, libc++). |
| libs/windows | Windows static libraries (desktop or stub |
| | implementations, MSVC 2015+) |
Library / Framework Dependencies
--------------------------------
Each feature has dependencies upon libraries in this SDK and components
distributed as part of the core Firebase
[iOS SDK](https://firebase.google.com/docs/ios/setup) and
[Android SDK](https://firebase.google.com/docs/android/setup).
### Android Dependencies
| Feature | Required Libraries and Gradle Packages |
|--------------------------|---------------------------------------------------|
| Firebase AdMob | libfirebase_admob.a |
| | libfirebase_app.a |
| | com.google.firebase:firebase-analytics:16.5.0 |
| | (Maven package) |
| | com.google.firebase:firebase-ads:17.2.1 |
| | (Maven package) |
| | com.google.android.gms:play-services-measurement-sdk-api:16.5.0 |
| | (Maven package) |
| Firebase Analytics | libfirebase_analytics.a |
| | libfirebase_app.a |
| | com.google.firebase:firebase-analytics:16.5.0 |
| | (Maven package) |
| Firebase Authentication | libfirebase_auth.a |
| | libfirebase_app.a |
| | com.google.firebase:firebase-analytics:16.5.0 |
| | (Maven package) |
| | com.google.firebase:firebase-auth:17.0.0 |
| | (Maven package) |
| Firebase Dynamic Links | libfirebase_dynamic_links.a |
| | libfirebase_app.a |
| | com.google.firebase:firebase-analytics:16.5.0 |
| | (Maven package) |
| | com.google.firebase:firebase-dynamic-links:17.0.0 |
| | (Maven package) |
| Firebase Functions | libfirebase_functions |
| | libfirebase_auth.a (optional) |
| | libfirebase_app.a |
| | com.google.firebase:firebase-analytics:16.5.0 |
| | (Maven package) |
| | com.google.firebase:firebase-functions:17.0.0 |
| | (Maven package) |
| | com.google.firebase:firebase-auth:17.0.0 |
| | (Maven package) |
| Firebase Instance ID | libfirebase_instance_id.a |
| | libfirebase_app.a |
| | com.google.firebase:firebase-analytics:16.5.0 |
| | (Maven package) |
| | com.google.firebase:firebase-iid:18.0.0 |
| | (Maven package) |
| Firebase Messaging | libfirebase_messaging.a |
| | libfirebase_app.a |
| | com.google.firebase:firebase-analytics:16.5.0 |
| | (Maven package) |
| | com.google.firebase:firebase-messaging:18.0.0 |
| | (Maven package) |
| | libmessaging_java.jar (Android service) |
| Firebase Realtime Database | libfirebase_database.a |
| | libfirebase_auth.a |
| | libfirebase_app.a |
| | com.google.firebase:firebase-analytics:16.5.0 |
| | (Maven package) |
| | com.google.firebase:firebase-database:17.0.0 |
| | (Maven package) |
| | com.google.firebase:firebase-auth:17.0.0 |
| | (Maven package) |
| Firebase Remote Config | libfirebase_remote_config.a |
| | libfirebase_app.a |
| | com.google.firebase:firebase-analytics:16.5.0 |
| | (Maven package) |
| | com.google.firebase:firebase-config:17.0.0 |
| | (Maven package) |
| Firebase Storage | libfirebase_storage.a |
| | libfirebase_auth.a |
| | libfirebase_app.a |
| | com.google.firebase:firebase-analytics:16.5.0 |
| | (Maven package) |
| | com.google.firebase:firebase-storage:17.0.0 |
| | (Maven package) |
| | com.google.firebase:firebase-auth:17.0.0 |
| | (Maven package) |
Important: Each version of the Firebase C++ SDK supports specific Firebase
Android SDK module versions. Please ensure that you reference the correct
version of each Maven package listed above in your Gradle file.
### iOS Dependencies
iOS users can include either frameworks or static libraries depending upon
their preferred build environment.
#### Frameworks
| Feature | Required Frameworks and Cocoapods |
|------------------------------|----------------------------------------------|
| Firebase AdMob | firebase_admob.framework |
| | firebase.framework |
| | Firebase/AdMob Cocoapod (6.1.0) |
| | Firebase/Analytics Cocoapod (6.1.0) |
| Firebase Analytics | firebase_analytics.framework |
| | firebase.framework |
| | Firebase/Analytics Cocoapod (6.1.0) |
| Firebase Authentication | firebase_auth.framework |
| | firebase.framework |
| | Firebase/Auth Cocoapod (6.1.0) |
| Firebase Dynamic Links | firebase_dynamic_links.framework |
| | firebase.framework |
| | Firebase/DynamicLinks Cocoapod (6.1.0) |
| Firebase Functions | firebase_functions.framework |
| | firebase_auth.framework (optional) |
| | firebase.framework |
| | Firebase/Functions Cocoapod (6.1.0) |
| | Firebase/Auth Cocoapod (6.1.0) |
| Firebase Instance ID | firebase_instance_id.framework |
| | firebase.framework |
| | FirebaseInstanceID Cocoapod (4.1.0) |
| Firebase Cloud Messaging | firebase_messaging.framework |
| | firebase.framework |
| | Firebase/Messaging Cocoapod (6.1.0) |
| Firebase Realtime Database | firebase_database.framework |
| | firebase_auth.framework |
| | firebase.framework |
| | Firebase/Database Cocoapod (6.1.0) |
| | Firebase/Auth Cocoapod (6.1.0) |
| Firebase Remote Config | firebase_remote_config.framework |
| | firebase.framework |
| | Firebase/RemoteConfig Cocoapod (6.1.0) |
| Firebase Storage | firebase_storage.framework |
| | firebase_auth.framework |
| | firebase.framework |
| | Firebase/Storage Cocoapod (6.1.0) |
| | Firebase/Auth Cocoapod (6.1.0) |
Important: Each version of the Firebase C++ SDK supports a specific version of
the Firebase iOS SDK. Please ensure that you reference the Cocoapod versions
listed above.
#### Libraries
If you prefer to link against static libraries instead of frameworks (see the
previous section) the following table describes the libraries and Cocoapods
required for each SDK feature.
| Feature | Required Libraries and Cocoapods |
|------------------------------|--------------------------------------------|
| Firebase AdMob | libfirebase_admob.a |
| | libfirebase_app.a |
| | Firebase/AdMob Cocoapod (6.1.0) |
| | Firebase/Analytics Cocoapod (6.1.0) |
| Firebase Analytics | libfirebase_analytics.a |
| | libfirebase_app.a |
| | Firebase/Analytics Cocoapod (6.1.0) |
| Firebase Authentication | libfirebase_auth.a |
| | libfirebase_app.a |
| | Firebase/Auth Cocoapod (6.1.0) |
| Firebase Dynamic Links | libfirebase_dynamic_links.a |
| | libfirebase_app.a |
| | Firebase/DynamicLinks Cocoapod (6.1.0) |
| Firebase Functions | libfirebase_functions.a |
| | libfirebase_app.a |
| | libfirebase_auth.a (optional) |
| | Firebase/Functions Cocoapod (6.1.0) |
| | Firebase/Auth Cocoapod (6.1.0) |
| Firebase Instance ID | libfirebase_instance_id.a |
| | libfirebase_app.a |
| | FirebaseInstanceID Cocoapod (4.1.0) |
| Firebase Cloud Messaging | libfirebase_messaging.a |
| | libfirebase_app.a |
| | Firebase/CloudMessaging Cocoapod (6.1.0) |
| Firebase Realtime Database | libfirebase_database.a |
| | libfirebase_app.a |
| | libfirebase_auth.a |
| | Firebase/Database Cocoapod (6.1.0) |
| | Firebase/Auth Cocoapod (6.1.0) |
| Firebase Remote Config | libfirebase_remote_config.a |
| | libfirebase_app.a |
| | Firebase/RemoteConfig Cocoapod (6.1.0) |
| Firebase Storage | libfirebase_storage.a |
| | libfirebase_app.a |
| | libfirebase_auth.a |
| | Firebase/Storage Cocoapod (6.1.0) |
| | Firebase/Auth Cocoapod (6.1.0) |
Important: Each version of the Firebase C++ SDK supports a specific version of
the Firebase iOS SDK. Please ensure that you reference the Cocoapod versions
listed above.
### Desktop Implementation Dependencies
#### Linux libraries
For Linux, library versions are provided for 32-bit (i386) and 64-bit (x86_64)
platforms.
| Feature | Required Libraries |
|---------------------------------|------------------------------------------|
| Firebase Authentication | libfirebase_auth.a |
| | libfirebase_app.a |
| Firebase Functions | libfirebase_functions.a |
| | libfirebase_auth.a (optional) |
| | libfirebase_app.a |
| Firebase Realtime Database | libfirebase_database.a |
| | libfirebase_auth.a |
| | libfirebase_app.a |
| Firebase Remote Config | libfirebase_remote_config.a |
| | libfirebase_app.a |
| Firebase Storage | libfirebase_storage.a |
| | libfirebase_auth.a |
| | libfirebase_app.a |
| Firebase AdMob (stub) | libfirebase_admob.a |
| | libfirebase_app.a |
| Firebase Analytics (stub) | libfirebase_analytics.a |
| | libfirebase_app.a |
| Firebase Dynamic Links (stub) | libfirebase_dynamic_links.a |
| | libfirebase_app.a |
| Firebase Instance ID (stub) | libfirebase_instance_id.a |
| | libfirebase_app.a |
| Firebase Cloud Messaging (stub) | libfirebase_messaging.a |
| | libfirebase_app.a |
The provided libraries have been tested using GCC 4.8.0, GCC 7.2.0, and Clang
5.0 on Ubuntu. When building C++ desktop apps on Linux, you will need to link
the `pthread` system library (consult your compiler documentation for more
information).
#### OS X libraries
For OS X (Darwin), library versions are only provided for the 64-bit (x86_64)
platform. See the table above (in the "Linux libraries" section) for the list of
library dependencies. Frameworks are also provided for convenience.
| Feature | Required Frameworks |
|---------------------------------|------------------------------------------|
| Firebase Authentication | firebase_auth.framework |
| | firebase.framework |
| Firebase Functions | firebase_functions.framework |
| | firebase_auth.framework (optional) |
| | firebase.framework |
| Firebase Realtime Database | firebase_database.framework |
| | firebase_auth.framework |
| | firebase.framework |
| Firebase Remote Config | firebase_remote_config.framework |
| | firebase.framework |
| Firebase Storage | firebase_storage.framework |
| | firebase_auth.framework |
| | firebase.framework |
| Firebase AdMob (stub) | firebase_admob.framework |
| | firebase.framework |
| Firebase Analytics (stub) | firebase_analytics.framework |
| | firebase.frameworkb |
| Firebase Dynamic Links (stub) | firebase_dynamic_links.framework |
| | firebase.framework |
| Firebase Instance ID (stub) | firebase_instance_id.framework |
| | firebase.framework |
| Firebase Cloud Messaging (stub) | firebase_messaging.framework |
| | firebase.framework |
The provided libraries have been tested using Xcode 9.4.1. When building C++
desktop apps on OS X, you will need to link the `pthread` system library, as
well as the `CoreFoundation`, `Foundation`, `GSS`, and `Security` OS X system
frameworks (consult your compiler documentation for more information).
#### Windows libraries
For Windows, library versions are provided depending on whether your project is
building in 32-bit (x86) or 64-bit (x64) mode, which Windows runtime environment
you are using (Multithreaded /MT or Multithreaded DLL /MD), and whether you are
targeting Release or Debug.
| Feature | Required Libraries and Gradle Packages |
|---------------------------------|------------------------------------------|
| Firebase Authentication | firebase_auth.lib |
| | firebase_app.lib |
| Firebase Functions | firebase_functions.lib |
| | firebase_auth.lib (optional) |
| | firebase_app.lib |
| Firebase Realtime Database | firebase_database.lib |
| | firebase_auth.lib |
| | firebase_app.lib |
| Firebase Remote Config | firebase_remote_config.lib |
| | firebase_app.lib |
| Firebase Storage | firebase_storage.lib |
| | firebase_auth.lib |
| | firebase_app.lib |
| Firebase AdMob (stub) | firebase_admob.lib |
| | firebase_app.lib |
| Firebase Analytics (stub) | firebase_analytics.lib |
| | firebase_app.lib |
| Firebase Dynamic Links (stub) | firebase_dynamic_links.lib |
| | firebase_app.lib |
| Firebase Instance ID (stub) | firebase_instance_id.lib |
| | firebase_app.lib |
| Firebase Cloud Messaging (stub) | firebase_messaging.lib |
| | firebase_app.lib |
The provided libraries have been tested using Visual Studio 2015 and 2017. When
building C++ desktop apps on Windows, you will need to link the following
Windows SDK libraries (consult your compiler documentation for more
information):
| Firebase C++ Library | Windows SDK library dependencies |
| -------------------- |-------------------------------------------------------|
| Authentication | `advapi32, ws2_32, crypt32` |
| Functions | `advapi32, ws2_32, crypt32, rpcrt4, ole32 |
| Realtime Database | `advapi32, ws2_32, crypt32, iphlpapi, psapi, userenv` |
| Remote Config | `advapi32, ws2_32, crypt32, rpcrt4, ole32 |
| Storage | `advapi32, ws2_32, crypt32` |
Getting Started
---------------
See our [setup guide](https://firebase.google.com/docs/cpp/setup) to get
started and download the prebuilt version of the Firebase C++ SDK.
Source Code
-----------
The Firebase C++ SDK is open source. You can find the source code (and
information about building it) at
[github.com/firebase/firebase-cpp-sdk](https://github.com/firebase/firebase-cpp-sdk).
Platform Notes
--------------
### iOS Method Swizzling
On iOS, some application events (such as opening URLs and receiving
notifications) require your application delegate to implement specific methods.
For example, receiving a notification may require your application delegate to
implement `application:didReceiveRemoteNotification:`. Because each iOS
application has its own app delegate, Firebase uses _method swizzling_, which
allows the replacement of one method with another, to attach its own handlers in
addition to any you may have implemented.
The Firebase Cloud Messaging library needs to attach handlers to the application
delegate using method swizzling. If you are using these libraries, at load time,
Firebase will identify your `AppDelegate` class and swizzle the required methods
onto it, chaining a call back to your existing method implementation.
### Custom Android Build Systems
We currently provide generate\_xml\_from\_google\_services\_json.py to convert
google-services.json to .xml resources to be included in an Android application.
This script applies the same transformation that the Google Play Services Gradle
plug-in performs when building Android applications. Users who don't use Gradle
(e.g ndk-build, makefiles, Visual Studio etc.) can use this script to automate
the generation of string resources.
### ProGuard on Android
Many Android build systems use
[ProGuard](https://developer.android.com/studio/build/shrink-code.html) for
builds in Release mode to shrink application sizes and protect Java source code.
If you use ProGuard, you will need to add the files in libs/android/*.pro
corresponding to the Firebase C++ libraries you are using to your ProGuard
configuration.
For example, with Gradle, build.gradle would contain:
~~~
android {
[...other stuff...]
buildTypes {
release {
minifyEnabled true
proguardFile getDefaultProguardFile('your-project-proguard-config.txt')
proguardFile file(project.ext.firebase_cpp_sdk_dir + "/libs/android/app.pro")
proguardFile file(project.ext.firebase_cpp_sdk_dir + "/libs/android/analytics.pro")
[...and so on, for each Firebase C++ library you are using.]
}
}
}
~~~
### Requiring Google Play services on Android
Many Firebase C++ libraries require
[Google Play services](https://developers.google.com/android/guides/overview) on
the user's Android device. If a Firebase C++ library returns
[`kInitResultFailedMissingDependency`](http://firebase.google.com/docs/reference/cpp/namespace/firebase)
on initialization, it means Google Play services is not available on the device
(it needs to be updated, reactivated, permissions fixed, etc.) and that Firebase
library cannot be used until the situation is corrected.
You can find out why Google Play services is unavailable (and try to fix it) by
using the functions in [`google_play_services/availability.h`](http://firebase.google.com/docs/reference/cpp/namespace/google-play-services).
Optionally, you can use
[`ModuleInitializer`](http://firebase.google.com/docs/reference/cpp/class/firebase/module-initializer)
to initialize one or more Firebase libraries, which will handle prompting the
user to update Google Play services if required.
Note: Some libraries do not require Google Play services and don't return any
initialization status. These can be used without Google Play services. The table
below summarizes whether Google Play services is required by each Firebase C++
library.
| Firebase C++ Library | Google Play services required? |
| ----------------------- |-----------------------------------|
| Analytics | Not required |
| AdMob | Not required (usually; see below) |
| Cloud Messaging | Required |
| Auth | Required |
| Dynamic Links | Required |
| Functions | Required |
| Instance ID | Required |
| Realtime Database | Required |
| Remote Config | Required |
| Storage | Required |
#### A note on AdMob and Google Play services
Most versions of the Google Mobile Ads SDK for Android can work properly without
Google Play services. However, if you are using the
`com.google.android.gms:play-services-ads-lite` dependency instead of the
standard `com.google.firebase:firebase-ads` dependency, Google Play services
WILL be required in your specific case.
AdMob initialization will only return `kInitResultFailedMissingDependency` when
Google Play services is unavailable AND you are using
`com.google.android.gms:play-services-ads-lite`.
### Desktop project setup
To use desktop workflow support, you must have an Android or iOS project set
up in the Firebase console.
If you have an Android project, you can simply use the `google-services.json`
file on desktop.
If you have an iOS project and don't wish to create an Android project, you can
use the included Python script `generate_xml_from_google_services_json.py
--plist` to convert your `GoogleService-Info.plist` file into a
`google-services-desktop.json` file.
By default, when your app initializes, Firebase will look for a file named
`google-services.json` or `google-services-desktop.json` in the current
directory. Ensure that one of these files is present, or call
`AppOptions::LoadFromJsonConfig()` before initializing Firebase to specify your
JSON configuration data directly.
### Note on Firebase C++ desktop support
Firebase C++ SDK desktop support is a **Beta** feature, and is intended for
workflow use only during the development of your app, not for publicly shipping
code.
Release Notes
-------------
### 6.1.0
- Overview
- Added Auth credential persistence on Desktop, fixed issues in Auth and
Database, and added additional information to Messaging notifications.
- Changes
- Auth (Desktop): User's credentials will now persist between sessions. See
the [documentation](http://firebase.google.com/docs/auth/cpp/manage-users#persist_a_users_credential)
for more information.
- Auth (Desktop): As part of the above change, if you call current_user()
immediately after creating the Auth instance, it will block until the
saved user's state is finished loading.
- Auth (Desktop): Fixed an issue where Database/Functions/Storage might not
use the latest auth token immediately after sign-in.
- Auth: Fixed an issue where an error code could get reported incorrectly
on Android.
- Database (Desktop): Fixed an issue that could cause a crash during
shutdown.
- Database (iOS): Fixed a race condition that could cause a crash
when cleaning up database listeners on iOS.
- Database (iOS): Fixed an issue where long (64-bit) values could get
written to the database incorrectly (truncated to 32-bits).
- Cloud Functions: Change assert to log warning when App is deleted before
Cloud Functions instance is deleted.
- Messaging (Android): Added channel_id to Messaging notifications.
### 6.0.0
- Overview
- Fixed issues in Auth and Messaging, removed Firebase Invites, removed
deprecated functions in Firebase Remote Config, and deprecated a function
in Firebase Analytics.
- Changes
- Updated [Firebase
iOS](https://firebase.google.com/support/release-notes/ios#6.0.0) and
[Firebase
Android](https://firebase.google.com/support/release-notes/ios#2019-05-07)
dependencies.
- Auth: Fixed a race condition updating the current user.
- Messaging (iOS/Android): Fix an issue where Subscribe and Unsubscribe
never returned if the API was configured not to receive a registration
token.
- Invites: Removed Firebase Invites library, as it is no longer supported.
- Remote Config: Removed functions using config namespaces.
- Analytics: Deprecated SetMinimumSessionDuration.
- Known Issues
- To work around a incompatible dependency, AdMob for Android temporarily
requires an additional dependency on
com.google.android.gms:play-services-measurement-sdk-api:16.5.0
### 5.7.0
- Overview
- Deprecated functions in Remote Config.
- Changes
- Remote Config: Config namespaces are now deprecated. You'll need to switch
to methods that use the default namespace.
- Known Issues
- To work around a incompatible dependency, AdMob for Android temporarily
requires an additional dependency on
com.google.android.gms:play-services-measurement-sdk-api:16.4.0
### 5.6.1
- Overview
- Fixed race condition on iOS SDK startup.
- Changes
- General (iOS): Updated to the latest iOS SDK to fix a crash on
firebase::App creation caused by a race condition. The crash could occur
when accessing the [FIRApp firebaseUserAgent] property of the iOS FIRApp.
### 5.6.0
- Overview
- Released an open-source version, added Game Center sign-in to Auth,
enhanced Database on desktop, and fixed a crash when deleting App.
- Changes
- Firebase C++ is now [open source](https://github.com/firebase/firebase-cpp-sdk).
- Auth (iOS): Added Game Center authentication.
- Database (Desktop): Reworked how cached server values work to be more in
line with mobile implementations.
- Database (Desktop): Simultaneous transactions are now supported.
- Database (Desktop): The special Timestamp ServerValue is now supported.
- Database (Desktop): KeepSynchronized is now supported.
- App, Auth, Database, Remote Config, Storage: Fixed a crash when deleting
`firebase::App` before deleting other Firebase subsystems.
### 5.5.0
- Overview
- Deprecated Firebase Invites and updated how Android dependencies are
included.
- Changes
- General (Android): Added a gradle file to the SDK that handles adding
Firebase Android dependencies to your Firebase C++ apps. See the
[Firebase C++ Samples](https://github.com/firebase/quickstart-cpp) for
example usage.
- Invites: Firebase Invites is deprecated. Please refer to
https://firebase.google.com/docs/invites for details.
### 5.4.4
- Overview
- Fixed a bug in Cloud Functions on Android, and AdMob on iOS.
- Changes
- Cloud Functions (Android): Fixed an issue with error handling.
- AdMob (iOS): Fixed an issue with Rewarded Video ad unit string going out
of scope.
### 5.4.3
- Overview
- Bug fix for Firebase Storage on iOS.
- Changes
- Storage (iOS): Fixed an issue when downloading files with `GetBytes`.
### 5.4.2
- Overview
- Removed a spurious error message in Auth on Android.
- Changes
- Auth (Android): Removed an irrelevant error about the Java class
FirebaseAuthWebException.
### 5.4.0
- Overview
- Bug fix for link shortening in Dynamic Links and a known issue in Database
on Desktop.
- Changes
- Dynamic Links (Android): Fixed short link generation failing with
"error 8".
- Known Issues
- The Realtime Database Desktop SDK uses REST to access your
database. Because of this, you must declare the indexes you use with
Query::OrderByChild() on Desktop or your listeners will fail.
### 5.3.1
- Overview
- Updated iOS and Android dependency versions and a bug fix for Invites.
- Changes
- Invites (Android): Fixed an exception when the Android Minimum Version
code option is used on the Android.
### 5.3.0
- Overview
- Fixed bugs in Database and Functions; changed minimum Xcode version to
9.4.1.
- Changes
- General (iOS): Minimum Xcode version is now 9.4.1.
- Functions (Android): Fixed an issue when a function returns an array.
- Database (Desktop): Fixed issues in ChildListener.
- Database (Desktop): Fixed crash that can occur if Database is deleted
while asynchronous operations are still in progress.
- Known Issues
- Dynamic Links (Android): Shortening dynamic links fails with "Error 8".
### 5.2.1
- Overview
- Fixed bugs in Auth and Desktop.
- Changes
- Database (Desktop): Fixed support for `ChildListener` when used with
`Query::EqualTo()`, `Query::StartAt()`, `Query::EndAt()`,
`Query::LimitToFirst()` and `Query::LimitToLast()`.
- Database: Fixed a crash in DatabaseReference/Query copy assignment
operator and copy constructor.
- Auth, Database: Fixed a race condition returning Futures when calling
the same method twice in quick succession.
### 5.2.0
- Overview
- Changes to Database, Functions, Auth, and Messaging.
- Changes
- Database: Added a version of `GetInstance` that allows passing in the URL
of the database to use.
- Functions: Added a way to specify which region to run the function in.
- Messaging: Changed `Subscribe` and `Unsubscribe` to return a Future.
- Auth (Android): Fixed a crash in `User::UpdatePhoneNumberCredential()`.
- General (Android): Fixed a null reference in the Google Play Services
availability checker.
### 5.1.1
- Overview
- Updated Android and iOS dependency versions only.
### 5.1.0
- Overview
- Changes to Analytics, Auth, and Database; and added support for Cloud
Functions for Firebase.
- Changes
- Analytics: Added `ResetAnalyticsData()` to clear all analytics data
for an app from the device.
- Analytics: Added `GetAppInstanceId()` which allows developers to retrieve
the current app's analytics instance ID.
- Auth: Linking a credential with a provider that has already been linked
now produces an error.
- Auth (iOS): Fixed crashes in User::LinkAndRetrieveDataWithCredential() and
User::ReauthenticateAndRetrieveData().
- Auth (iOS): Fixed photo URL never returning a value on iOS.
- Auth (Android): Fixed setting profile photo URL with UpdateUserProfile.
- Database: Added support for ServerValues in SetPriority methods.
- Functions: Added support for Cloud Functions for Firebase on iOS, Android,
and desktop.
### 5.0.0
- Overview
- Renamed the Android and iOS libraries to include firebase in their name,
removed deprecated methods in App, AdMob, Auth, Database, and Storage,
and exposed new APIs in Dynamic Links and Invites.
- Changes
- General (Android/iOS): Library names have been prefixed with "firebase_",
for example libapp.a is now libfirebase_app.a. This brings them in line
with the naming scheme used on desktop, and iOS frameworks.
- General (Android): Improved error handling when device is out of space.
- App: Removed deprecated accessor methods from Future.
- AdMob: Removed deprecated accessor methods from BannerView and
InterstitialAd.
- Auth: Removed deprecated accessors from Auth, Credential, User,
and UserInfoInterface, including User::refresh_token().
- Database: Removed deprecated accessors from DatabaseReference, Query,
DataSnapshot, and MutableData.
- Dynamic Links: Added a field to received dynamic links describing the
strength of the match.
- Invites: Added OnInviteReceived to Listener base class that includes the
strength of the match on the received invite as an enum. Deprecated prior
function that received it as a boolean value.
- Storage: Removed deprecated accessors from StorageReference.
- Storage: Removed Metadata::download_url() and Metadata::download_urls().
Please use StorageReference::GetDownloadUrl() instead.
- Messaging: Added an optional initialization options struct. This can be
used to suppress the prompt on iOS that requests permission to receive
notifications at start up. Permission can be requested manually using the
function firebase::messaging::RequestPermission().
### 4.5.1
- Overview
- Fixed bugs in Database (Desktop) and Remote Config and exposed new APIs in
Auth on Desktop and Messaging.
- Changes
- Messaging: Added the SetAutoTokenRegistrationOnInitEnabled() and
IsAutoTokenRegistrationOnInitEnabled() methods to enable or disable
auto-token generation.
- Auth (Desktop): Added support for accessing user metadata.
- Database (Desktop): Fixed a bug to make creation of database instances
with invalid URLs return NULL.
- Database (Desktop): Fixed an issue where incorrect values could be passed
to OnChildAdded.
- Remote Config: Fixed a bug causing incorrect reporting of success or
failure during a Fetch().
### 4.5.0
- Overview
- Desktop workflow support for some features, Google Play Games
authentication on Android, and changes to AdMob, Auth, and Storage.
- Changes
- Auth, Realtime Database, Remote Config, Storage (Desktop): Stub
implementations have been replaced with functional desktop implementations
on Windows, OS X, and Linux.
- AdMob: Native Express ads have been discontinued, so `NativeExpressAdView`
has been marked deprecated and will be removed in a future version.
- Auth (Android): Added Google Play Games authentication.
- Auth: Fixed a race condition initializing/destroying Auth instances.
- Storage: Added MD5 hash to Metadata.
- Storage: Fixed a crash when deleting listeners and other object instances.
- Storage: Controller can now be used from any thread.
- Storage (iOS): Fixed incorrect content type when uploading.
- Known Issues
- When using Firebase Realtime Database on desktop, only one Transaction may
be run on a given subtree at the same time.
- When using Firebase Realtime Database on desktop, data persistence is not
available.
### 4.4.3
- Overview
- Fixed linking bug in App.
- Changes
- App (iOS): Removed unresolved symbols in the App library that could cause
errors when forcing resolution.
### 4.4.2
- Overview
- Fixed bugs in Dynamic Links, Invites, Remote Config and Storage and
fixed linking issues with the Windows and Linux stub libraries.
- Changes
- Dynamic Links (iOS): Now fetches the invite ID when using universal links.
- Dynamic Links (iOS): Fixed crash on failure of dynamic link completion.
- Dynamic Links (iOS): Fixed an issue where some errors weren't correctly
reported.
- Invites: Fixed SendInvite never completing in the stub implementation.
- Remote Config (iOS): Fixed an issue where some errors weren't correctly
reported.
- Storage: Fixed Metadata::content_language returning the wrong data.
- Storage (iOS): Reference paths formats are now consistent with other
platforms.
- Storage (iOS): Fixed an issue where trying to upload to a non-existent
path would not complete the Future.
- Storage (iOS): Fixed a crash when a download fails.
- General (Windows): Updated all static libs to suppport different C runtime
libraries and correspondingly updated the package directory structure.
- Linux: Fixed linking problems with all of the C++ stub libraries.
### 4.4.1
- Overview
- Bug fixes for Realtime Database and Instance ID.
- Changes
- Realtime Database: SetPersistenceEnabled now sets persistence enabled.
- Instance ID (iOS): GetToken no longer fails without an APNS certificate,
and no longer forces registering for notifications.
### 4.4.0
- Overview
- Support for Instance ID.
- Changes
- Instance ID: Added Instance ID library.
### 4.3.0
- Overview
- Bug fix for Remote Config and a new feature for Auth.
- Changes
- Auth: Added support for accessing user metadata.
- Remote Config (Android): Fixed remote_config::ValueSource conversion.
### 4.2.0
- Overview
- Bug fixes for Analytics, Database, and Messaging; and updates for Auth and
Messaging.
- Changes
- Analytics (iOS): Fixed a bug which prevented the user ID and user
properties being cleared.
- Database (Android): Fixed MutableData::children_count().
- Messaging (Android): Fixed a bug which prevented the message ID field
being set.
- Auth: Failed operations now return more specific error codes.
- Auth (iOS): Phone Authentication no longer requires push notifications.
When push notifications aren't available, reCAPTCHA verification is used
instead.
- Messaging: Messages sent to users can now contain a link URL.
### 4.1.0
- Overview
- Bug fixes for AdMob, Auth, Messaging, Database, Storage, and Remote
Config, and added features for Future's OnCompletion callbacks and
Database transaction callbacks.
- Changes
- General: Futures are now invalidated when their underlying Firebase API is
destroyed.
- General: Added std::function support to Future::OnCompletion, to allow
use of C++11 lambdas with captures.
- AdMob (iOS): Fixed a crash if a BannerView is deleted while a call to
Destroy() is still pending.
- Auth (Android): Now assert fails if you call GetCredential without an Auth
instance created.
- Database: DataSnapshot, DatabaseReference, Query, and other objects are
invalidated when their Database instance is destroyed.
- Database: Added a context pointer to DatabaseReference::RunTransaction, as
well as std::function support to allow use of C++11 lambdas with captures.
- Messaging (Android): Fixed a bug where message_type was not set in the
Message struct.
- Messaging (iOS): Fixed a race condition if a message is received before
Firebase Cloud Messaging is initialized.
- Messaging (iOS): Fixed a bug detecting whether the notification was opened
if the app was running in the background.
- Remote Config: When listing keys, the list now includes keys with defaults
set, even if they were not present in the fetched config.
- Storage: StorageReference objects are invalidated when their Storage
instance is destroyed.
- Known Issues
- When building on Android using STLPort, the std::function versions of
Future::OnCompletion and DatabaseReference::RunTransaction are not
available.
### 4.0.4
- Changes
- Messaging (Android): Fixed a bug resulting in Messages not having their
message_type field populated.
### 4.0.3
- Overview
- Bug fixes for Dynamic Links, Messaging and iOS SDK compatibility.
- Changes
- General (iOS): Fixed an issue which resulted in custom options not being
applied to firebase::App instances.
- General (iOS): Fixed a bug which caused method implementation look ups
to fail when other iOS SDKs rename the selectors of swizzled methods.
- Dynamic Links (Android): Fixed future completion if short link
creation fails.
- Messaging (iOS): Fixed message handling when messages they are received
via the direct channel to the FCM backend (i.e not via APNS).
### 4.0.2
- Overview
- Bug fixes for Analytics, Auth, Dynamic Links, and Messaging.
- Changes
- Analytics (Android): Fix SetCurrentScreen to work from any thread.
- Auth (iOS): Fixed user being invalidated when linking a credential fails.
- Dynamic Links: Fixed an issue which caused an app to crash or not receive
a Dynamic Link if the link is opened when the app is installed and not
running.
- Messaging (iOS): Fixed a crash when no Listener is set.
- Messaging: Fixed Listener::OnTokenReceived occasionally being called twice
with the same token.
### 4.0.1
- Overview
- Bug fixes for Dynamic links and Invites on iOS and Cloud Messaging on
Android and iOS.
- Changes
- Cloud Messaging (Android): Fixed an issue where Terminate was not
correctly shutting down the Cloud Messaging library.
- Cloud Messaging (iOS): Fixed an issue where library would crash on start
up if there was no registration token.
- Dynamic Links & Invites (iOS): Fixed an issue that resulted in apps not
receiving a link when opening a link if the app is installed and not
running.
### 4.0.0
- Overview
- Added support for phone number authentication, access to user metadata,
a standalone dynamic library and bug fixes.
- Changes
- Auth: Added support for phone number authentication.
- Auth: Added the ability to retrieve user metadata.
- Auth: Moved token notification to a separate listener object.
- Dynamic Links: Added a standalone library separate from Invites.
- Invites (iOS): Fixed an issue in the analytics SDK's method swizzling
which resulted in dynamic links / invites not being sent to the
application.
- Messaging (Android): Fixed a regression introduced in 3.0.3 which caused
a crash when opening up a notification when the app is running in the
background.
- Messaging (iOS): Fixed interoperation with other users of local
notifications.
- General (Android): Fixed crash in some circumstances after resolving
dependencies by updating Google Play services.
### 3.1.2
- Overview
- Bug fixes for Auth.
- Changes
- Auth: Fixed a crash caused by a stale memory reference when a
firebase::auth::Auth object is destroyed and then recreated for the same
App object.
- Auth: Fixed potential memory corruption when AuthStateListener is
destroyed.
### 3.1.1
- Overview
- Bug fixes for Auth, Invites, Messaging, and Storage, plus a general fix.
- Changes
- General (Android): Fixed Google Play Services updater crash when clicking
outside of the dialog on Android 4.x devices.
- Auth: Fixed user being invalidated when linking a credential fails.
- Auth: Deprecated User::refresh_token().
- Messaging: Fixed incorrectly notifying the app of a message when a
notification is received while the app is in the background and the app
is then opened by via the app icon rather than the notification.
- Invites (iOS): Fixed an issue which resulted in the app delegate method
application:openURL:sourceApplication:annotation: not being called
when linking the invites library.
- Storage: Fixed a bug that prevented the construction of Metadata without
a storage reference.
### 3.1.0
- Overview
- Added support for multiple storage buckets in Cloud Storage for Firebase,
and fixed a bug in Invites.
- Changes
- Storage: Renamed "Firebase Storage" to "Cloud Storage for Firebase".
- Storage: Added an overload for `Storage::GetInstance()` that accepts a
`gs://...` URL, so you can use Cloud Storage with multiple buckets.
- Invites: (Android) Fixed an issue where invites with empty links would
fail to be received.
### 3.0.0
- Overview
- Renamed some methods, fixed some bugs, and added some features.
- Changes
- General: Renamed and deprecated methods that were inconsistent with the
Google C++ Style Guide. Deprecated methods will be removed in a future
release (approximately 2-3 releases from now).
- Analytics: Added `SetCurrentScreen()`.
- Auth: Fixed a race condition accessing user data in callbacks.
- Auth: (Android) Added `is_valid()` to check if a credential returned by
`GetCredential()` is valid.
- Invites: (Android) Added a `Fetch()` function to fetch incoming
invitations at times other than application start. You must call this on
Android when your app returns to the foreground (on iOS, this is handled
automatically).
- Messaging: Added a field to `firebase::messaging::Message` specifying
whether the message was received when the app was in the background.
- Messaging: (Android) Added an AAR file containing the Android manifest
changes needed for receiving notifications. You can add this to your
project instead of modifying the manifest directly.
- Messaging: (iOS) Fixed regression since 2.1.1 that broke messaging
on iOS 8 & 9 when an AppDelegate did not implement remote notification
methods.
- Invites: (iOS) Fixed regression since 2.1.1 that broke invites if the
AppDelegate did not implement the open URL method.
- Remote Config: Added support for initializing Remote Config defaults
from `firebase::Variant` values, including binary data.
### 2.1.3
- Overview
- Bug fixes for Auth and Messaging, and a fix for Future callbacks.
- Changes
- General: Fixed a potential deadlock when running callbacks registered via
`firebase::Future::OnCompletion()`.
- Auth: (Android) Fixed an error in `firebase::auth::User::PhotoUri()`.
- Messaging: (Android) Fixed an issue where a blank message would appear.
- Messaging: (iOS) Removed hard dependency on Xcode 8.
### 2.1.2
- Overview
- Bug fix for AdMob on Android.
- Changes
- AdMob: (Android) Fixed an issue in `firebase::admob::InterstitialAd` that
caused a crash after displaying multiple interstitial ads.
### 2.1.1
- Overview
- Bug fixes for Firebase Authentication, Messaging and Invites.
- Changes
- Auth: (Android) Fixed an issue that caused a future to never complete
when signing in while a user is already signed in.
- Messaging / Invites: (iOS) Fixed an issue with method swizzling that
caused some of the application's UIApplicationDelegate methods to not
be called.
- Messaging: (iOS) Fixed a bug which caused a crash when initializing the
library when building with Xcode 8 for iOS 10.
### 2.1.0
- Overview
- Support for Firebase Storage and minor bugfixes in other libraries.
- Changes
- Storage: Added the Firebase Storage C++ client library.
- Auth: Added a check for saved user credentials when Auth is initialized.
- Known Issues
- Storage: On Android, pausing and resuming storage operations will cause
the transfer to fail with the error code kErrorUnknown.
### 2.0.0
- Overview
- Support for AdMob Native Express Ads, Realtime Database and simplified
the Invites API.
- Changes
- AdMob: Added support for AdMob Native Express Ads.
- Auth: Added AuthStateListener class which provides notifications when a
user is logged in or logged out.
- Realtime Database: Added a client library.
- Invites: Breaking change which significantly simplifies the API.
- Known Issues
- AdMob: When calling Initialize, the optional admob_app_id argument is
ignored.
### 1.2.1
- Overview
- Bug fixes in Messaging.
- Changes
- Messaging: Fixed a bug that prevented Android apps from terminating
properly.
- Messaging: Added missing copy constructor implementation in iOS and stub
libraries.
### 1.2.0
- Overview
- New features in AdMob, Authentication, Messaging, and Remote Config, a
helper class for initialization, and bug fixes.
- Changes
- General: Added firebase::ModuleInitializer, a helper class to initialize
Firebase modules and handle any missing dependency on Google Play services
on Android.
- AdMob: Added Rewarded Video feature. For more information, see the
[Rewarded Video C++ guide](https://firebase.google.com/docs/admob/cpp/rewarded-video).
- AdMob: You can now pass your AdMob App ID to firebase::admob::Initialize()
to help reduce latency for the initial ad request.
- AdMob: On both iOS and Android, you must call BannerView::Show() to
display the ad. Previously, this was only required on Android.
- AdMob: Fixed an issue where BannerView::Listener received an incorrect
bounding box.
- AdMob: BannerView now has a black background, rather than transparent.
- Authentication: Implemented User::SendEmailVerification() and
User::EmailVerified() methods on Android.
- Invites: Fixed a bug that occurred when initializing InvitesSender and
InvitesReceiver at the same time.
- Invites: Fixed a potential crash at app shutdown on iOS when
InvitesReceiver::Fetch() is pending.
- Messaging: Added firebase::messaging::Notification and associated methods
for retrieving the contents of a notification on Android and iOS.
- Messaging: Added support for iOS 10 notifications.
- Messaging: Fixed a crash that occurred on Android if Messaging was
initialized before the native library was loaded.
- RemoteConfig: Added GetKeys() and GetKeysByPrefix() methods, which get a
list of the app's Remote Config parameter keys.
### 1.1.0
- Overview
- Minor bug fixes and new way of checking Google Play services availability.
- Changes
- Reverted the firebase::App changes from version 1.0.1 relating to Google
Play services; this has been replaced with a new API.
- Each Firebase C++ library that requires Google Play services now checks
for its availability at initialization time. See "Requiring Google Play
services on Android".
- firebase::auth::GetAuth() now has an optional output parameter that
indicates whether initialization was successful, and will return
nullptr if not.
- firebase::messaging::Initialize() now returns a result that indicates
whether initialization was successful.
- Added firebase::invites::Initialize(), which you must call once prior to
creating InvitesSender or InvitesReceiver instances. This function
returns a result that indicates whether initialization was successful.
- firebase::remote_config::Initialize() now returns a result that
indicates whether initialization was successful.
- firebase::admob::Initialize() now returns a result that indicates
whether initialization was successful.
- Added utility functions to check whether Google Play services is
available. See google_play_services::CheckAvailability() and
google_play_services::MakeAvailable() for more information.
- Known Issues
- Invites: If you call InvitesReceiver::Fetch() or
InvitesReceiver::ConvertInvitation() without first calling
firebase::invites::Initialize(), the operation will never complete. To
work around the issue, ensure that firebase::invites::Initialize() is
called once before creating any InvitesReceiver instances.
### 1.0.1
- Overview
- Minor bug fixes.
- Changes
- Modified firebase::App to check for the required version of Google Play
services on creation to prevent firebase::App creation failing if a
user's device is out of date. If Google Play services is out of date,
a dialog will prompt the user to install a new version. See
"Requiring Google Play services on Android". With the previous version
(version 1.0.0) the developer needed to manually check for an up to date
Google Play services using GoogleApiClient.
- Fixed potential deadlock when using SetListener from a notification
callback in firebase::admob::InterstitialAd and
firebase::admob::BannerView on iOS.
- Fixed race condition on destruction of admob::BannerView on Android.
- Fixed Future handle leak. An internal memory leak would manifest for
objects or modules that use futures for the lifetime of the object or
module. For example, during the lifetime of BannerView each call to a
method which returns a Future could potentially allocate memory which
wouldn't be reclaimed until the BannerView is destroyed.
### 1.0.0
- Overview
- First public release.
See our [setup guide](https://firebase.google.com/docs/cpp/setup) to get
started.
- Known Issues
- Android armeabi libraries must be linked with gcc 4.8.