88 lines
3.0 KiB
QML
88 lines
3.0 KiB
QML
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by
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* copyright law, and remains the property of nymea GmbH. All rights, including
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* reproduction, publication, editing and translation, are reserved. The use of
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* this project is subject to the terms of a license agreement to be concluded
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* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
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* under https://nymea.io/license
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*
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* GNU General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, GNU version 3. This project is distributed in the hope that it
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* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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* Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this project. If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under
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* contact@nymea.io or see our FAQ/Licensing Information on
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* https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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import QtQuick 2.5
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import QtQuick.Controls 2.1
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import QtQuick.Layouts 1.1
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import Nymea 1.0
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import "../components"
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import "../utils"
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ThingPageBase {
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id: root
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readonly property State powerState: thing.stateByName("power")
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readonly property State flowRateState: thing.stateByName("flowRate")
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readonly property StateType flowRateStateType: thing.thingClass.stateTypes.findByName("flowRate")
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ActionQueue {
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id: actionQueue
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thing: root.thing
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stateName: "power"
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}
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CircleBackground {
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id: background
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anchors.fill: parent
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anchors.margins: Style.hugeMargins
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iconSource: "ventilation"
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onColor: app.interfaceToColor("ventilation")
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showOnGradient: root.flowRateState == null
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on: (actionQueue.pendingValue || powerState.value) === true
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onClicked: {
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PlatformHelper.vibrate(PlatformHelper.HapticsFeedbackSelection)
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actionQueue.sendValue(!root.powerState.value)
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}
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PropertyAnimation on rotation {
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running: root.powerState.value === true
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duration: 2000
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from: 0
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to: 360
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loops: Animation.Infinite
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onDurationChanged: {
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running = false;
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running = true;
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}
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}
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}
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Dial {
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anchors.centerIn: parent
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height: background.contentItem.height
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width: background.contentItem.width
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visible: root.flowRateState
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on: (actionQueue.pendingValue || powerState.value) === true
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thing: root.thing
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stateName: "flowRate"
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color: app.interfaceToColor("ventilation")
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}
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}
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