/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU General Public License as published by the Free Software * Foundation, GNU version 3. This project is distributed in the hope that it * will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * * You should have received a copy of the GNU General Public License along with * this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ import QtQuick 2.5 import QtQuick.Controls 2.1 import QtQuick.Layouts 1.1 import Nymea 1.0 import "../components" import "../utils" ThingPageBase { id: root readonly property State powerState: thing.stateByName("power") readonly property State flowRateState: thing.stateByName("flowRate") readonly property StateType flowRateStateType: thing.thingClass.stateTypes.findByName("flowRate") ActionQueue { id: actionQueue thing: root.thing stateName: "power" } CircleBackground { id: background anchors.fill: parent anchors.margins: Style.hugeMargins iconSource: "ventilation" onColor: app.interfaceToColor("ventilation") showOnGradient: root.flowRateState == null on: (actionQueue.pendingValue || powerState.value) === true onClicked: { PlatformHelper.vibrate(PlatformHelper.HapticsFeedbackSelection) actionQueue.sendValue(!root.powerState.value) } PropertyAnimation on rotation { running: root.powerState.value === true duration: 2000 from: 0 to: 360 loops: Animation.Infinite onDurationChanged: { running = false; running = true; } } } Dial { anchors.centerIn: parent height: background.contentItem.height width: background.contentItem.width visible: root.flowRateState on: (actionQueue.pendingValue || powerState.value) === true thing: root.thing stateName: "flowRate" color: app.interfaceToColor("ventilation") } }