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powersync-app/nymea-app/ui/components/ShutterControls.qml
2021-04-12 11:08:15 +02:00

95 lines
3.6 KiB
QML

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, GNU version 3. This project is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this project. If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under
* contact@nymea.io or see our FAQ/Licensing Information on
* https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
import QtQuick 2.9
import QtQuick.Controls 2.2
import QtQuick.Controls.Material 2.2
import QtQuick.Layouts 1.3
import Nymea 1.0
RowLayout {
id: root
spacing: 0
property Thing thing: null
readonly property State openState: thing.stateByName("state")
readonly property bool canStop: thing && thing.thingClass.actionTypes.findByName("stop")
property bool invert: false
property bool backgroundEnabled: false
property int size: Style.iconSize
signal activated(string button);
Item { Layout.fillWidth: true; Layout.fillHeight: true }
ProgressButton {
longpressEnabled: false
imageSource: root.invert ? "../images/down.svg" : "../images/up.svg"
mode: root.backgroundEnabled ? "normal" : "transparent"
size: root.size
color: root.openState && root.openState.value === "opening" ? Material.accent : Style.iconColor
onClicked: {
engine.thingManager.executeAction(root.thing.id, root.thing.thingClass.actionTypes.findByName("open").id)
root.activated("open")
}
}
Item { Layout.fillWidth: true; Layout.fillHeight: true }
ProgressButton {
visible: root.canStop
longpressEnabled: false
mode: root.backgroundEnabled ? "normal" : "transparent"
size: root.size
imageSource: "../images/media-playback-stop.svg"
onClicked: {
engine.thingManager.executeAction(root.thing.id, root.thing.thingClass.actionTypes.findByName("stop").id)
root.activated("stop")
}
}
Item { Layout.fillWidth: true; Layout.fillHeight: true }
ProgressButton {
imageSource: root.invert ? "../images/up.svg" : "../images/down.svg"
longpressEnabled: false
mode: root.backgroundEnabled ? "normal" : "transparent"
size: root.size
color: root.openState && root.openState.value === "closing" ? Material.accent : Style.iconColor
onClicked: {
engine.thingManager.executeAction(root.thing.id, root.thing.thingClass.actionTypes.findByName("close").id)
root.activated("close")
}
}
Item { Layout.fillWidth: true; Layout.fillHeight: true }
}