/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU General Public License as published by the Free Software * Foundation, GNU version 3. This project is distributed in the hope that it * will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * * You should have received a copy of the GNU General Public License along with * this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ import QtQuick 2.9 import QtQuick.Controls 2.2 import QtQuick.Controls.Material 2.2 import QtQuick.Layouts 1.3 import Nymea 1.0 RowLayout { id: root spacing: 0 property Thing thing: null readonly property State openState: thing.stateByName("state") readonly property bool canStop: thing && thing.thingClass.actionTypes.findByName("stop") property bool invert: false property bool backgroundEnabled: false property int size: Style.iconSize signal activated(string button); Item { Layout.fillWidth: true; Layout.fillHeight: true } ProgressButton { longpressEnabled: false imageSource: root.invert ? "../images/down.svg" : "../images/up.svg" mode: root.backgroundEnabled ? "normal" : "transparent" size: root.size color: root.openState && root.openState.value === "opening" ? Material.accent : Style.iconColor onClicked: { engine.thingManager.executeAction(root.thing.id, root.thing.thingClass.actionTypes.findByName("open").id) root.activated("open") } } Item { Layout.fillWidth: true; Layout.fillHeight: true } ProgressButton { visible: root.canStop longpressEnabled: false mode: root.backgroundEnabled ? "normal" : "transparent" size: root.size imageSource: "../images/media-playback-stop.svg" onClicked: { engine.thingManager.executeAction(root.thing.id, root.thing.thingClass.actionTypes.findByName("stop").id) root.activated("stop") } } Item { Layout.fillWidth: true; Layout.fillHeight: true } ProgressButton { imageSource: root.invert ? "../images/up.svg" : "../images/down.svg" longpressEnabled: false mode: root.backgroundEnabled ? "normal" : "transparent" size: root.size color: root.openState && root.openState.value === "closing" ? Material.accent : Style.iconColor onClicked: { engine.thingManager.executeAction(root.thing.id, root.thing.thingClass.actionTypes.findByName("close").id) root.activated("close") } } Item { Layout.fillWidth: true; Layout.fillHeight: true } }