23 Commits

Author SHA1 Message Date
Michael Zanetti
bcbeb0cf97 Fixes in new connection code. Demo server and manual connection work again 2019-02-11 23:13:28 +01:00
Jenkins
8cf984fd21 Merge PR #130: Add support for reconfiguring devices 2019-01-29 12:55:43 +01:00
Jenkins
ba9cac9b1b Merge PR #132: Add support for the thermostat interface 2019-01-29 12:55:43 +01:00
Michael Zanetti
03745e8d9f Add support for reconfiguring devices 2019-01-28 23:43:42 +01:00
Michael Zanetti
f095a2ac15 Add support for the thermostat interface 2019-01-28 23:42:20 +01:00
Michael Zanetti
2e40930701 Fix TabBar and SwipeView in MainView getting out of sync 2019-01-10 15:03:57 +01:00
Michael Zanetti
ea3e2d2106 Add rule templates for daylight and presence sensors 2019-01-07 23:28:55 +01:00
Michael Zanetti
e6929df34f add support for overriding discovery params 2019-01-06 21:49:54 +01:00
Michael Zanetti
dcccf71205 implement presence and daylight sensor interface support 2018-12-20 23:20:44 +01:00
Michael Zanetti
f1d29034b0 rework the generic device page 2018-12-10 00:29:14 +01:00
Jenkins
7ad2ae0c5d Merge PR #81: fix handling DeviceChanged notification 2018-12-01 12:40:03 +01:00
Michael Zanetti
f78d843628 make use of new noise and co2 sensor interfaces 2018-11-30 17:34:25 +01:00
Michael Zanetti
1d1424f52f fix handling DeviceChanged notification 2018-11-19 15:35:26 +01:00
Michael Zanetti
91b6a6141d server interface settings upcoming 2018-10-09 16:24:30 +02:00
Michael Zanetti
6e0291c7e2 fingerprint reader rule templates 2018-10-04 14:11:15 +02:00
Michael Zanetti
798b6879fd intermediate commit 2018-10-02 22:41:20 +02:00
Michael Zanetti
56d30ea0ca got rid of last use of Engine singleton in C++ (except the qml singleton provider) 2018-10-01 17:19:57 +02:00
Michael Zanetti
7a960de69a The deviceManager doesn't try to find itself going through the Engine any more :D:D:D:D 2018-10-01 17:17:54 +02:00
Michael Zanetti
56a87e9e97 devices doesn't access the Engine singleton any more
This is a not *that* straight forward. For convenience, Devices
offers information from the DeviceClasses and used to get that stuff
from the engine. In order to solve this I've added a pointer to the
DeviceClass in Device. This however, implies that DeviceClasses
must be created before Devices and destroyed after them. As the
general concept of the system is built in such a way this isn't
an issue but it requires some extra throughts when tearing down
things.
2018-10-01 17:17:54 +02:00
Michael Zanetti
fc0f57ae07 remove usage of Engine singleton in InterfacesModel 2018-10-01 17:14:35 +02:00
Michael Zanetti
8e21b17d4c attempt to get the safeAreaMargins working on iPhoneX, not working 2018-07-16 21:41:41 +02:00
Michael Zanetti
6eb08e7dda fix allowedValues for statetypes 2018-07-13 23:57:52 +02:00
Michael Zanetti
29bc7db21e rename to nymea:app 2018-06-26 04:14:19 +02:00