nymea/libnymea-core/scriptengine/scriptengine.h

60 lines
1.3 KiB
C++

#ifndef SCRIPTENGINE_H
#define SCRIPTENGINE_H
#include <QObject>
#include <QUuid>
#include <QQmlEngine>
#include "devices/devicemanager.h"
#include "script.h"
namespace nymeaserver {
class ScriptEngine : public QObject
{
Q_OBJECT
public:
enum ScriptError {
ScriptErrorNoError,
ScriptErrorScriptNotFound,
ScriptErrorInvalidScript,
ScriptErrorHardwareFailure
};
Q_ENUM(ScriptError)
struct AddScriptReply {
ScriptError scriptError;
QStringList errors;
Script script;
};
struct EditScriptReply {
ScriptError scriptError;
QStringList errors;
};
explicit ScriptEngine(DeviceManager *deviceManager, QObject *parent = nullptr);
Scripts scripts();
AddScriptReply addScript(const QString &name, const QByteArray &content);
EditScriptReply editScript(const QUuid &id, const QByteArray &content);
ScriptError removeScript(const QUuid &id);
private:
void loadScripts();
bool loadScript(Script *script);
void unloadScript(Script *script);
private:
QString baseName(const QUuid &id);
private:
DeviceManager *m_deviceManager = nullptr;
QQmlEngine *m_engine = nullptr;
QHash<QUuid, Script*> m_scripts;
};
}
#endif // SCRIPTENGINE_H