nymea-remoteproxy/libnymea-remoteproxy/monitorserver.cpp

111 lines
2.9 KiB
C++

#include "monitorserver.h"
#include "loggingcategories.h"
#include <QJsonDocument>
namespace remoteproxy {
MonitorServer::MonitorServer(const QString &serverName, QObject *parent) :
QObject(parent),
m_serverName(serverName)
{
m_timer = new QTimer(this);
m_timer->setInterval(1000);
m_timer->setSingleShot(false);
connect(m_timer, &QTimer::timeout, this, &MonitorServer::onTimeout);
}
MonitorServer::~MonitorServer()
{
stopServer();
}
bool MonitorServer::running() const
{
if (!m_server)
return false;
return m_server->isListening();
}
QVariantMap MonitorServer::createMonitorData()
{
QVariantMap monitorData;
return monitorData;
}
void MonitorServer::sendMonitorData(QLocalSocket *clientConnection, const QVariantMap &dataMap)
{
clientConnection->write(QJsonDocument::fromVariant(dataMap).toJson(QJsonDocument::Compact) + '\n');
clientConnection->flush();
}
void MonitorServer::onTimeout()
{
// If no client left or no server running, stop the timer
if (m_clients.isEmpty() || !m_server)
m_timer->stop();
QVariantMap dataMap = createMonitorData();
// Send each monitor the current data
foreach (QLocalSocket *clientConnection, m_clients) {
sendMonitorData(clientConnection, dataMap);
}
}
void MonitorServer::onMonitorConnected()
{
QLocalSocket *clientConnection = m_server->nextPendingConnection();
connect(clientConnection, &QLocalSocket::disconnected, this, &MonitorServer::onMonitorDisconnected);
connect(clientConnection, &QLocalSocket::readyRead, this, &MonitorServer::onMonitorDisconnected);
m_clients.append(clientConnection);
if (!m_timer->isActive()) {
// Send the data right the way
onTimeout();
m_timer->start();
}
}
void MonitorServer::onMonitorDisconnected()
{
qCDebug(dcMonitorServer()) << "Monitor disconnected.";
QLocalSocket *clientConnection = static_cast<QLocalSocket *>(sender());
m_clients.removeAll(clientConnection);
clientConnection->deleteLater();
}
void MonitorServer::startServer()
{
qCDebug(dcMonitorServer()) << "Starting server on" << m_serverName;
m_server = new QLocalServer(this);
if (!m_server->listen(m_serverName)) {
qCWarning(dcMonitorServer()) << "Could not start local server for monitor on" << m_serverName << m_server->errorString();
delete m_server;
m_server = nullptr;
return;
}
connect(m_server, &QLocalServer::newConnection, this, &MonitorServer::onMonitorConnected);
qCDebug(dcMonitorServer()) << "Started successfully on" << m_serverName;
}
void MonitorServer::stopServer()
{
if (!m_server)
return;
qCDebug(dcMonitorServer()) << "Stopping server" << m_serverName;
foreach (QLocalSocket *clientConnection, m_clients) {
clientConnection->close();
}
m_server->close();
delete m_server;
m_server = nullptr;
}
}