#include "monitorserver.h" #include "loggingcategories.h" #include namespace remoteproxy { MonitorServer::MonitorServer(const QString &serverName, QObject *parent) : QObject(parent), m_serverName(serverName) { m_timer = new QTimer(this); m_timer->setInterval(1000); m_timer->setSingleShot(false); connect(m_timer, &QTimer::timeout, this, &MonitorServer::onTimeout); } MonitorServer::~MonitorServer() { stopServer(); } bool MonitorServer::running() const { if (!m_server) return false; return m_server->isListening(); } QVariantMap MonitorServer::createMonitorData() { QVariantMap monitorData; return monitorData; } void MonitorServer::sendMonitorData(QLocalSocket *clientConnection, const QVariantMap &dataMap) { clientConnection->write(QJsonDocument::fromVariant(dataMap).toJson(QJsonDocument::Compact) + '\n'); clientConnection->flush(); } void MonitorServer::onTimeout() { // If no client left or no server running, stop the timer if (m_clients.isEmpty() || !m_server) m_timer->stop(); QVariantMap dataMap = createMonitorData(); // Send each monitor the current data foreach (QLocalSocket *clientConnection, m_clients) { sendMonitorData(clientConnection, dataMap); } } void MonitorServer::onMonitorConnected() { QLocalSocket *clientConnection = m_server->nextPendingConnection(); connect(clientConnection, &QLocalSocket::disconnected, this, &MonitorServer::onMonitorDisconnected); connect(clientConnection, &QLocalSocket::readyRead, this, &MonitorServer::onMonitorDisconnected); m_clients.append(clientConnection); if (!m_timer->isActive()) { // Send the data right the way onTimeout(); m_timer->start(); } } void MonitorServer::onMonitorDisconnected() { qCDebug(dcMonitorServer()) << "Monitor disconnected."; QLocalSocket *clientConnection = static_cast(sender()); m_clients.removeAll(clientConnection); clientConnection->deleteLater(); } void MonitorServer::startServer() { qCDebug(dcMonitorServer()) << "Starting server on" << m_serverName; m_server = new QLocalServer(this); if (!m_server->listen(m_serverName)) { qCWarning(dcMonitorServer()) << "Could not start local server for monitor on" << m_serverName << m_server->errorString(); delete m_server; m_server = nullptr; return; } connect(m_server, &QLocalServer::newConnection, this, &MonitorServer::onMonitorConnected); qCDebug(dcMonitorServer()) << "Started successfully on" << m_serverName; } void MonitorServer::stopServer() { if (!m_server) return; qCDebug(dcMonitorServer()) << "Stopping server" << m_serverName; foreach (QLocalSocket *clientConnection, m_clients) { clientConnection->close(); } m_server->close(); delete m_server; m_server = nullptr; } }