90 lines
2.7 KiB
C++
90 lines
2.7 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by
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* copyright law, and remains the property of nymea GmbH. All rights, including
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* reproduction, publication, editing and translation, are reserved. The use of
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* this project is subject to the terms of a license agreement to be concluded
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* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
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* under https://nymea.io/license
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*
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* GNU General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, GNU version 3. This project is distributed in the hope that it
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* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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* Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this project. If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under
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* contact@nymea.io or see our FAQ/Licensing Information on
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* https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef THINGS_H
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#define THINGS_H
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#include "types/thing.h"
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#include "types/thingclass.h"
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#include <QAbstractListModel>
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#include <QLoggingCategory>
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Q_DECLARE_LOGGING_CATEGORY(dcThingManager)
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class Things : public QAbstractListModel
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{
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Q_OBJECT
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Q_PROPERTY(int count READ rowCount NOTIFY countChanged)
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public:
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enum Roles {
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RoleName,
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RoleId,
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RoleParentId,
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RoleThingClass,
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RoleSetupStatus,
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RoleSetupDisplayMessage,
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RoleInterfaces,
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RoleBaseInterface
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};
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Q_ENUM(Roles)
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explicit Things(QObject *parent = nullptr);
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QList<Thing *> devices();
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Q_INVOKABLE Thing *get(int index) const;
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Q_INVOKABLE Thing *getThing(const QUuid &thingId) const;
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Q_INVOKABLE int indexOf(Thing *thing) const;
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int rowCount(const QModelIndex & parent = QModelIndex()) const override;
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QVariant data(const QModelIndex & index, int role = RoleName) const override;
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void addThing(Thing *thing);
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void addThings(const QList<Thing*> things);
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void removeThing(Thing *thing);
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void clearModel();
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protected:
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QHash<int, QByteArray> roleNames() const override;
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signals:
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void countChanged();
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void thingAdded(Thing *device);
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void thingRemoved(Thing *device);
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private:
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QList<Thing *> m_things;
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};
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#endif // THINGS_H
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