104 lines
3.4 KiB
C++
104 lines
3.4 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2022, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by copyright law, and
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* remains the property of nymea GmbH. All rights, including reproduction, publication,
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* editing and translation, are reserved. The use of this project is subject to the terms of a
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* license agreement to be concluded with nymea GmbH in accordance with the terms
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* of use of nymea GmbH, available under https://nymea.io/license
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*
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* GNU Lesser General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the terms of the GNU
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* Lesser General Public License as published by the Free Software Foundation; version 3.
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* this project is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License along with this project.
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* If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under contact@nymea.io
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* or see our FAQ/Licensing Information on https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "tunnelproxysocket.h"
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#include "proxyconnection.h"
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#include "tunnelproxysocketserver.h"
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#include "../common/slipdataprocessor.h"
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namespace remoteproxyclient {
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TunnelProxySocket::TunnelProxySocket(ProxyConnection *connection, TunnelProxySocketServer *socketServer, const QString &clientName, const QUuid &clientUuid, const QHostAddress &clientPeerAddress, quint16 socketAddress, QObject *parent) :
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QObject(parent),
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m_connection(connection),
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m_socketServer(socketServer),
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m_clientName(clientName),
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m_clientUuid(clientUuid),
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m_clientPeerAddress(clientPeerAddress),
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m_socketAddress(socketAddress)
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{
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}
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QUuid TunnelProxySocket::clientUuid() const
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{
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return m_clientUuid;
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}
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QString TunnelProxySocket::clientName() const
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{
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return m_clientName;
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}
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QHostAddress TunnelProxySocket::clientPeerAddress() const
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{
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return m_clientPeerAddress;
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}
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quint16 TunnelProxySocket::socketAddress() const
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{
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return m_socketAddress;
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}
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bool TunnelProxySocket::connected() const
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{
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return m_connected;
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}
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void TunnelProxySocket::writeData(const QByteArray &data)
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{
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SlipDataProcessor::Frame frame;
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frame.socketAddress = m_socketAddress;
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frame.data = data;
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m_connection->sendData(SlipDataProcessor::serializeData(SlipDataProcessor::buildFrame(frame)));
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}
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void TunnelProxySocket::disconnectSocket()
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{
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m_socketServer->requestSocketDisconnect(m_socketAddress);
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}
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void TunnelProxySocket::setDisconnected()
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{
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m_connected = false;
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emit connectedChanged(false);
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emit disconnected();
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}
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QDebug operator<<(QDebug debug, TunnelProxySocket *tunnelProxySocket)
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{
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QDebugStateSaver saver(debug);
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debug.nospace() << "TunnelProxySocket(";
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debug.nospace() << tunnelProxySocket->clientName() << ", ";
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debug.nospace() << tunnelProxySocket->clientUuid().toString() << ", ";
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debug.nospace() << tunnelProxySocket->clientPeerAddress().toString() << ", ";
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debug.nospace() << tunnelProxySocket->socketAddress() << ")";
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return debug;
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}
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}
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