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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2022, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by copyright law, and
* remains the property of nymea GmbH. All rights, including reproduction, publication,
* editing and translation, are reserved. The use of this project is subject to the terms of a
* license agreement to be concluded with nymea GmbH in accordance with the terms
* of use of nymea GmbH, available under https://nymea.io/license
*
* GNU Lesser General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the terms of the GNU
* Lesser General Public License as published by the Free Software Foundation; version 3.
* this project is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with this project.
* If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under contact@nymea.io
* or see our FAQ/Licensing Information on https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef TUNNELPROXYREMOTECONNECTION_H
#define TUNNELPROXYREMOTECONNECTION_H
#include <QUrl>
#include <QUuid>
#include <QObject>
#include <QSslError>
#include <QAbstractSocket>
#include <QLoggingCategory>
Q_DECLARE_LOGGING_CATEGORY(dcTunnelProxyRemoteConnection)
namespace remoteproxyclient {
class JsonRpcClient;
class ProxyConnection;
class TunnelProxyRemoteConnection : public QObject
{
Q_OBJECT
public:
enum State {
StateConnecting,
StateHostLookup,
StateConnected,
StateInitializing,
StateRegister,
StateRemoteConnected,
StateDiconnecting,
StateDisconnected,
};
Q_ENUM(State)
enum ConnectionType {
ConnectionTypeWebSocket,
ConnectionTypeTcpSocket
};
Q_ENUM(ConnectionType)
explicit TunnelProxyRemoteConnection(const QUuid &clientUuid, const QString &clientName, QObject *parent = nullptr);
explicit TunnelProxyRemoteConnection(const QUuid &clientUuid, const QString &clientName, ConnectionType connectionType, QObject *parent = nullptr);
~TunnelProxyRemoteConnection();
bool remoteConnected() const;
State state() const;
QAbstractSocket::SocketError error() const;
void ignoreSslErrors();
void ignoreSslErrors(const QList<QSslError> &errors);
QUrl serverUrl() const;
QString remoteProxyServer() const;
QString remoteProxyServerName() const;
QString remoteProxyServerVersion() const;
QString remoteProxyApiVersion() const;
public slots:
bool connectServer(const QUrl &url, const QUuid &serverUuid);
void disconnectServer();
bool sendData(const QByteArray &data);
signals:
void stateChanged(TunnelProxyRemoteConnection::State state);
void errorOccurred(QAbstractSocket::SocketError error);
void sslErrors(const QList<QSslError> &errors);
void remoteConnectedChanged(bool remoteConnected);
void dataReady(const QByteArray &data);
private slots:
void onConnectionChanged(bool connected);
void onConnectionDataAvailable(const QByteArray &data);
void onConnectionSocketError(QAbstractSocket::SocketError error);
void onConnectionStateChanged(QAbstractSocket::SocketState state);
// Initialization calls
void onHelloFinished();
void onClientRegistrationFinished();
private:
// This server information
QUuid m_clientUuid;
QString m_clientName;
ConnectionType m_connectionType = ConnectionTypeTcpSocket;
QUuid m_serverUuid;
// Remote proxy server information
QString m_remoteProxyServer;
QString m_remoteProxyServerName;
QString m_remoteProxyServerVersion;
QString m_remoteProxyApiVersion;
QUrl m_serverUrl;
QAbstractSocket::SocketError m_error = QAbstractSocket::UnknownSocketError;
State m_state = StateDisconnected;
ProxyConnection *m_connection = nullptr;
JsonRpcClient *m_jsonClient = nullptr;
void setState(State state);
void setRemoteConnected(bool remoteConnected);
void setError(QAbstractSocket::SocketError error);
void cleanUp();
};
}
#endif // TUNNELPROXYREMOTECONNECTION_H