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powersync-remoteproxy/libnymea-remoteproxy/tunnelproxy/tunnelproxyclientconnection.cpp

101 lines
3.3 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* Copyright 2013 - 2022, nymea GmbH
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* of use of nymea GmbH, available under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under
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* PURPOSE. See the GNU General Public License for more details.
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#include "tunnelproxyclientconnection.h"
#include "server/transportclient.h"
#include "tunnelproxy/tunnelproxyserverconnection.h"
namespace remoteproxy {
TunnelProxyClientConnection::TunnelProxyClientConnection(TransportClient *transportClient, const QUuid &clientUuid, const QString &clientName, QObject *parent) :
QObject(parent),
m_transportClient(transportClient),
m_clientUuid(clientUuid),
m_clientName(clientName)
{
}
TransportClient *TunnelProxyClientConnection::transportClient() const
{
return m_transportClient;
}
TunnelProxyServerConnection *TunnelProxyClientConnection::serverConnection() const
{
return m_serverConnection;
}
void TunnelProxyClientConnection::setServerConnection(TunnelProxyServerConnection *serverConnection)
{
m_serverConnection = serverConnection;
if (m_serverConnection) {
m_serverUuid = m_serverConnection->serverUuid();
} else {
m_serverUuid = QUuid();
}
}
QUuid TunnelProxyClientConnection::clientUuid() const
{
return m_clientUuid;
}
QString TunnelProxyClientConnection::clientName() const
{
return m_clientName;
}
QUuid TunnelProxyClientConnection::serverUuid() const
{
return m_serverUuid;
}
quint16 TunnelProxyClientConnection::socketAddress() const
{
return m_socketAddress;
}
void TunnelProxyClientConnection::setSocketAddress(quint16 socketAddress)
{
m_socketAddress = socketAddress;
}
QDebug operator<<(QDebug debug, TunnelProxyClientConnection *clientConnection)
{
QDebugStateSaver saver(debug);
debug.nospace() << "TunnelProxyClientConnection(";
debug.nospace() << clientConnection->clientName() << ", ";
debug.nospace() << clientConnection->clientUuid().toString() << ", ";
debug.nospace() << "server: " << clientConnection->serverUuid().toString() << ", ";
debug.nospace() << clientConnection->transportClient() << ")";
return debug;
}
}