/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2022, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by copyright law, and * remains the property of nymea GmbH. All rights, including reproduction, publication, * editing and translation, are reserved. The use of this project is subject to the terms of a * license agreement to be concluded with nymea GmbH in accordance with the terms * of use of nymea GmbH, available under https://nymea.io/license * * GNU Lesser General Public License Usage * Alternatively, this project may be redistributed and/or modified under the terms of the GNU * Lesser General Public License as published by the Free Software Foundation; version 3. * this project is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License along with this project. * If not, see . * * For any further details and any questions please contact us under contact@nymea.io * or see our FAQ/Licensing Information on https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef TUNNELPROXYSOCKET_H #define TUNNELPROXYSOCKET_H #include #include #include namespace remoteproxyclient { class ProxyConnection; class TunnelProxySocketServer; class TunnelProxySocket : public QObject { Q_OBJECT friend class TunnelProxySocketServer; public: QUuid clientUuid() const; QString clientName() const; QHostAddress clientPeerAddress() const; quint16 socketAddress() const; bool connected() const; void writeData(const QByteArray &data); void disconnectSocket(); signals: void dataReceived(const QByteArray &data); void connectedChanged(bool connected); void disconnected(); private: explicit TunnelProxySocket(ProxyConnection *connection, TunnelProxySocketServer *socketServer, const QString &clientName, const QUuid &clientUuid, const QHostAddress &clientPeerAddress, quint16 socketAddress, QObject *parent = nullptr); ~TunnelProxySocket() = default; ProxyConnection *m_connection = nullptr; TunnelProxySocketServer *m_socketServer = nullptr; bool m_connected = true; // Note: on creation, the socket is connected, otherwise it would not have been created QString m_clientName; QUuid m_clientUuid; QHostAddress m_clientPeerAddress; quint16 m_socketAddress = 0xFFFF; void setDisconnected(); }; QDebug operator<<(QDebug debug, TunnelProxySocket *tunnelProxySocket); } #endif // TUNNELPROXYSOCKET_H