// SPDX-License-Identifier: LGPL-3.0-or-later /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * nymea-remoteproxy * Tunnel proxy server for the nymea remote access * * Copyright (C) 2013 - 2024, nymea GmbH * Copyright (C) 2024 - 2025, chargebyte austria GmbH * * This file is part of nymea-remoteproxy. * * nymea-remoteproxy is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 * of the License, or (at your option) any later version. * * nymea-remoteproxy is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with nymea-remoteproxy. If not, see . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #include "tunnelproxysocket.h" #include "proxyconnection.h" #include "tunnelproxysocketserver.h" #include "../common/slipdataprocessor.h" namespace remoteproxyclient { TunnelProxySocket::TunnelProxySocket(ProxyConnection *connection, TunnelProxySocketServer *socketServer, const QString &clientName, const QUuid &clientUuid, const QHostAddress &clientPeerAddress, quint16 socketAddress, QObject *parent) : QObject(parent), m_connection(connection), m_socketServer(socketServer), m_clientName(clientName), m_clientUuid(clientUuid), m_clientPeerAddress(clientPeerAddress), m_socketAddress(socketAddress) { } QUuid TunnelProxySocket::clientUuid() const { return m_clientUuid; } QString TunnelProxySocket::clientName() const { return m_clientName; } QHostAddress TunnelProxySocket::clientPeerAddress() const { return m_clientPeerAddress; } quint16 TunnelProxySocket::socketAddress() const { return m_socketAddress; } bool TunnelProxySocket::connected() const { return m_connected; } void TunnelProxySocket::writeData(const QByteArray &data) { SlipDataProcessor::Frame frame; frame.socketAddress = m_socketAddress; frame.data = data; m_connection->sendData(SlipDataProcessor::serializeData(SlipDataProcessor::buildFrame(frame))); } void TunnelProxySocket::disconnectSocket() { m_socketServer->requestSocketDisconnect(m_socketAddress); } void TunnelProxySocket::setDisconnected() { m_connected = false; emit connectedChanged(false); emit disconnected(); } QDebug operator<<(QDebug debug, TunnelProxySocket *tunnelProxySocket) { QDebugStateSaver saver(debug); debug.nospace() << "TunnelProxySocket("; debug.nospace() << tunnelProxySocket->clientName() << ", "; debug.nospace() << tunnelProxySocket->clientUuid().toString() << ", "; debug.nospace() << tunnelProxySocket->clientPeerAddress().toString() << ", "; debug.nospace() << tunnelProxySocket->socketAddress() << ")"; return debug; } }