133 lines
5.3 KiB
C++
133 lines
5.3 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by
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* copyright law, and remains the property of nymea GmbH. All rights, including
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* reproduction, publication, editing and translation, are reserved. The use of
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* this project is subject to the terms of a license agreement to be concluded
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* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
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* under https://nymea.io/license
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*
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* GNU Lesser General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the
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* terms of the GNU Lesser General Public License as published by the Free
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* Software Foundation; version 3. This project is distributed in the hope that
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* it will be useful, but WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this project. If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under
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* contact@nymea.io or see our FAQ/Licensing Information on
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* https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef HEOS_H
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#define HEOS_H
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#include <QObject>
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#include <QHostAddress>
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#include <QTcpSocket>
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#include "heosplayer.h"
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#include "heostypes.h"
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class Heos : public QObject
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{
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Q_OBJECT
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public:
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explicit Heos(const QHostAddress &hostAddress, QObject *parent = nullptr);
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~Heos();
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void connectHeos();
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void setAddress(QHostAddress address);
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QHostAddress getAddress();
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HeosPlayer *getPlayer(int playerId);
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// Heos system commands
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void registerForChangeEvents(bool state); //By default HEOS speaker does not send Change events. Controller needs to send this command with enable=on when it is ready to receive unsolicit responses from CLI. Please refer to "Driver Initialization" section regarding when to register for change events.
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void sendHeartbeat();
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void getUserAccount(); //returns current user name in its message field if the user is currently singed in.
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void setUserAccount(QString userName, QString password);
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void logoutUserAccount();
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void rebootSpeaker(); //Using this command controllers can reboot HEOS thing. This command can only be used to reboot the HEOS thing to which the controller is connected through CLI port.
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void prettifyJsonResponse(bool enable); //Helper command to prettify JSON response when user is running CLI controller through telnet.
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//Player Get Calls
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void getPlayers(); //get a list of players associated with this heos master
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void getPlayerState(int playerId);
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void getVolume(int playerId);
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void getNowPlayingMedia(int playerId);
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void getMute(int playerId);
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void getPlayMode(int playerId);
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void getQueue(int playerId);
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//Group Get Calls
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void getGroups();
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void getGroupInfo(int groupId);
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void getGroupVolume(int groupId);
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void getGroupMute(int groupId);
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//Player Set Calls
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void setPlayerState(int playerId, PLAYER_STATE state);
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void setVolume(int playerId, int volume); //Player volume level 0 to 100
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void setMute(int playerId, bool mute);
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void setPlayMode(int playerId, REPEAT_MODE repeatMode, bool shuffle); //shuffle and repead mode
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void playNext(int playerId);
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void playPrevious(int playerId);
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void volumeUp(int playerId, int step = 5); //steps 0-10
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void volumeDown(int playerId, int step = 5); //steps 0-10
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void clearQueue(int playerId);
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void moveQueue(int playerId, int sourcQueueId, int destinationQueueId);
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void checkForFirmwareUpdate(int playerId);
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//Group Set Calls
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void setGroupVolume(int groupId, bool volume);
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void setGroupMute(int groupId, bool mute);
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void toggleGroupMute(int groupId);
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void groupVolumeUp(int groupId, int step = 5);
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void groupVolumeDown(int groupId, int step = 5);
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//Browse Get Commands
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void getMusicSources();
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void getSourceInfo(SOURCE_ID sourceId);
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void getSearchCriteria(SOURCE_ID sourceId);
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void browseSource(SOURCE_ID sourceId);
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//void search();
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private:
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bool m_eventRegistered = false;
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QHostAddress m_hostAddress;
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QTcpSocket *m_socket = nullptr;
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QHash<int, HeosPlayer*> m_heosPlayers;
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void setConnected(const bool &connected);
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signals:
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void playerDiscovered(HeosPlayer *heosPlayer);
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void connectionStatusChanged(bool status);
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void playStateReceived(int playerId, PLAYER_STATE state);
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void shuffleModeReceived(int playerId, bool shuffle);
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void repeatModeReceived(int playerId, REPEAT_MODE repeatMode);
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void muteStatusReceived(int playerId, bool mute);
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void volumeStatusReceived(int playerId, int volume);
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void nowPlayingMediaStatusReceived(int playerId, SOURCE_ID source, QString artist, QString album, QString Song, QString artwork);
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private slots:
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void onConnected();
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void onDisconnected();
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void onError(QAbstractSocket::SocketError socketError);
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void readData();
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};
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#endif // HEOS_H
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