powersync-plugins/boblight/bobchannel.cpp

90 lines
2.8 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* *
* Copyright (C) 2015 Simon Stuerz <simon.stuerz@guh.guru> *
* *
* This file is part of guh. *
* *
* Guh is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, version 2 of the License. *
* *
* Guh is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with guh. If not, see <http://www.gnu.org/licenses/>. *
* *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include "bobchannel.h"
BobChannel::BobChannel(const int &id, QObject *parent) :
QObject(parent),
m_id(id)
{
m_animation = new QPropertyAnimation(this, "finalColor", this);
m_animation->setDuration(500);
}
int BobChannel::id() const
{
return m_id;
}
QColor BobChannel::color() const
{
return m_color;
}
void BobChannel::setColor(const QColor &color)
{
if (m_animation->state() == QPropertyAnimation::Running) {
m_animation->stop();
m_finalColor = m_color;
}
m_color = color;
emit colorChanged();
m_animation->setStartValue(m_finalColor);
m_animation->setEndValue(color);
m_animation->start();
}
bool BobChannel::power() const
{
return m_power;
}
void BobChannel::setPower(bool power)
{
if (power != m_power) {
m_power = power;
emit powerChanged();
if (m_animation->state() == QPropertyAnimation::Running) {
m_animation->stop();
}
QColor target = m_color;
target.setAlpha(target.alpha() * (m_power ? 1 : 0));
m_animation->setStartValue(m_finalColor);
m_animation->setEndValue(target);
m_animation->start();
}
}
QColor BobChannel::finalColor() const
{
return m_finalColor;
}
void BobChannel::setFinalColor(const QColor &color)
{
m_finalColor = color;
emit finalColorChanged();
}