87 lines
3.5 KiB
C++
87 lines
3.5 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* *
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* Copyright (C) 2015 Simon Stürz <simon.stuerz@guh.io> *
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* *
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* This file is part of nymea. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Lesser General Public *
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* License as published by the Free Software Foundation; either *
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* version 2.1 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; If not, see *
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* <http://www.gnu.org/licenses/>. *
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* *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef KODI_H
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#define KODI_H
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#include <QObject>
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#include <QHostAddress>
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#include "kodiconnection.h"
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#include "kodijsonhandler.h"
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class Kodi : public QObject
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{
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Q_OBJECT
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public:
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explicit Kodi(const QHostAddress &hostAddress, const int &port = 9090, QObject *parent = 0);
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QHostAddress hostAddress() const;
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int port() const;
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bool connected() const;
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// propertys
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void setMuted(const bool &muted, const ActionId &actionId);
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bool muted() const;
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void setVolume(const int &volume, const ActionId &actionId);
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int volume() const;
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// actions
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void showNotification(const QString &message, const int &displayTime, const QString ¬ificationType, const ActionId &actionId);
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void pressButton(const QString &button, const ActionId &actionId);
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void systemCommand(const QString &command, const ActionId &actionId);
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void videoLibrary(const QString &command, const ActionId &actionId);
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void audioLibrary(const QString &command, const ActionId &actionId);
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void update();
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void checkVersion();
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void connectKodi();
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void disconnectKodi();
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private:
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KodiConnection *m_connection;
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KodiJsonHandler *m_jsonHandler;
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bool m_muted;
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int m_volume;
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int m_activePlayerCount = 0; // if it's > 0, there is something playing (either music or video or slideshow)
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signals:
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void connectionStatusChanged();
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void stateChanged();
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void actionExecuted(const ActionId &actionId, const bool &success);
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void updateDataReceived(const QVariantMap &data);
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void versionDataReceived(const QVariantMap &data);
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void playbackStatusChanged(const QString &playbackState);
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private slots:
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void onVolumeChanged(const int &volume, const bool &muted);
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void onUpdateFinished(const QVariantMap &data);
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void activePlayersChanged(const QVariantList &data);
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void playerPropertiesReceived(const QVariantMap &properties);
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};
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#endif // KODI_H
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