141 lines
4.1 KiB
C++
141 lines
4.1 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
|
|
*
|
|
* Copyright 2013 - 2020, nymea GmbH
|
|
* Contact: contact@nymea.io
|
|
*
|
|
* This file is part of nymea.
|
|
* This project including source code and documentation is protected by
|
|
* copyright law, and remains the property of nymea GmbH. All rights, including
|
|
* reproduction, publication, editing and translation, are reserved. The use of
|
|
* this project is subject to the terms of a license agreement to be concluded
|
|
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
|
|
* under https://nymea.io/license
|
|
*
|
|
* GNU Lesser General Public License Usage
|
|
* Alternatively, this project may be redistributed and/or modified under the
|
|
* terms of the GNU Lesser General Public License as published by the Free
|
|
* Software Foundation; version 3. This project is distributed in the hope that
|
|
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied
|
|
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with this project. If not, see <https://www.gnu.org/licenses/>.
|
|
*
|
|
* For any further details and any questions please contact us under
|
|
* contact@nymea.io or see our FAQ/Licensing Information on
|
|
* https://nymea.io/license/faq
|
|
*
|
|
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
|
|
|
#ifndef LIFXCLOUD_H
|
|
#define LIFXCLOUD_H
|
|
|
|
#include <QObject>
|
|
#include <QColor>
|
|
#include <QTimer>
|
|
#include "network/networkaccessmanager.h"
|
|
|
|
class LifxCloud : public QObject
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
enum State {
|
|
StatePower,
|
|
StateBrightness,
|
|
StateColor,
|
|
StateColorTemperature,
|
|
StateInfrared
|
|
};
|
|
|
|
enum Effect {
|
|
EffectNone,
|
|
EffectBreathe,
|
|
EffectMove,
|
|
EffectMorph,
|
|
EffectFlame,
|
|
EffectPulse
|
|
};
|
|
|
|
struct Group {
|
|
QByteArray id;
|
|
QString name;
|
|
};
|
|
|
|
struct Location {
|
|
QByteArray id;
|
|
QString name;
|
|
};
|
|
|
|
struct Scene {
|
|
QByteArray id;
|
|
QString name;
|
|
};
|
|
|
|
struct Capabilities {
|
|
bool color;
|
|
bool colorTemperature;
|
|
bool ir;
|
|
bool chain;
|
|
bool multizone;
|
|
int minKelvin;
|
|
int maxKelvin;
|
|
};
|
|
|
|
struct Product {
|
|
QString name;
|
|
QString identifier;
|
|
QString manufacturer;
|
|
uint secondsSinceLastSeen;
|
|
Capabilities capabilities;
|
|
};
|
|
|
|
struct Light {
|
|
QByteArray id;
|
|
QByteArray uuid;
|
|
QString label;
|
|
bool connected;
|
|
bool power;
|
|
QColor color;
|
|
int colorTemperature;
|
|
double brightness;
|
|
Group group;
|
|
Location location;
|
|
Product product;
|
|
};
|
|
|
|
explicit LifxCloud(NetworkAccessManager *networkManager, QObject *parent = nullptr);
|
|
void setAuthorizationToken(const QByteArray &token);
|
|
bool cloudAuthenticated();
|
|
bool cloudConnected();
|
|
|
|
void listLights();
|
|
void listScenes();
|
|
int setPower(const QString &lightId, bool power, int duration = 0);
|
|
int setBrightnesss(const QString &lightId, int brightness, int duration = 0);
|
|
int setColor(const QString &lightId, QColor color, int duration = 0);
|
|
int setColorTemperature(const QString &lightId, int kelvin, int duration = 0);
|
|
int setInfrared(const QString &lightId, int infrared, int duration = 0);
|
|
|
|
int activateScene(const QString &sceneId);
|
|
|
|
int setEffect(const QString &lightId, Effect effect, QColor color = "#FFFFFF");
|
|
|
|
private:
|
|
NetworkAccessManager *m_networkManager = nullptr;
|
|
QByteArray m_authorizationToken;
|
|
|
|
int setState(const QString &lightId, State state, QVariant stateValue, int duration);
|
|
bool checkHttpStatusCode(QNetworkReply *reply);
|
|
bool m_authenticated = false;
|
|
bool m_connected = false;
|
|
signals:
|
|
void connectionChanged(bool m_connected);
|
|
void authenticationChanged(bool m_authenticated);
|
|
void lightsListReceived(const QList<Light> &lights);
|
|
void scenesListReceived(const QList<Scene> &scenes);
|
|
void requestExecuted(int requestId, bool susccess);
|
|
};
|
|
|
|
#endif // LIFXCLOUD_H
|