powersync-plugins/philipshue/huemotionsensor.h

141 lines
5.0 KiB
C++

// SPDX-License-Identifier: GPL-3.0-or-later
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright (C) 2013 - 2024, nymea GmbH
* Copyright (C) 2024 - 2025, chargebyte austria GmbH
*
* This file is part of nymea-plugins.
*
* nymea-plugins is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nymea-plugins is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with nymea-plugins. If not, see <https://www.gnu.org/licenses/>.
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef HUEMOTIONSENSOR_H
#define HUEMOTIONSENSOR_H
#include <QObject>
#include <QTimer>
#include "extern-plugininfo.h"
#include "huedevice.h"
class HueMotionSensor : public HueDevice
{
Q_OBJECT
public:
explicit HueMotionSensor(HueBridge *bridge, QObject *parent = nullptr);
virtual ~HueMotionSensor() = default;
void setTimeout(int timeout);
int temperatureSensorId() const;
void setTemperatureSensorId(int sensorId);
QString temperatureSensorUuid() const;
void setTemperatureSensorUuid(const QString &temperatureSensorUuid);
int presenceSensorId() const;
void setPresenceSensorId(int sensorId);
QString presenceSensorUuid() const;
void setPresenceSensorUuid(const QString &presenceSensorUuid);
int lightSensorId() const;
void setLightSensorId(int sensorId);
QString lightSensorUuid() const;
void setLightSensorUuid(const QString &lightSensorUuid);
double temperature() const;
double lightIntensity() const;
bool present() const;
int batteryLevel() const;
void updateStates(const QVariantMap &sensorMap);
bool isValid();
bool hasSensor(int sensorId);
bool hasSensor(const QString &sensorUuid);
virtual StateTypeId connectedStateTypeId() const = 0;
virtual StateTypeId temperatureStateTypeId() const = 0;
virtual StateTypeId lightIntensityStateTypeId() const = 0;
virtual StateTypeId isPresentStateTypeId() const = 0;
virtual StateTypeId lastSeenTimeStateTypeId() const = 0;
virtual StateTypeId batteryLevelStateTypeId() const = 0;
virtual StateTypeId batteryCriticalStateTypeId() const = 0;
private:
// Params
int m_temperatureSensorId;
QString m_temperatureSensorUuid;
int m_presenceSensorId;
QString m_presenceSensorUuid;
int m_lightSensorId;
QString m_lightSensorUuid;
QTimer m_timeout;
// States
QString m_lastUpdate;
double m_temperature = 0;
double m_lightIntensity = 0;
bool m_presence = false;
int m_batteryLevel = 0;
signals:
void temperatureChanged(double temperature);
void lightIntensityChanged(double lightIntensity);
void presenceChanged(bool presence);
void batteryLevelChanged(int batteryLevel);
};
class HueIndoorSensor: public HueMotionSensor
{
Q_OBJECT
public:
HueIndoorSensor(HueBridge *bridge, QObject *parent = nullptr): HueMotionSensor(bridge, parent) {}
StateTypeId connectedStateTypeId() const override { return motionSensorConnectedStateTypeId; }
StateTypeId temperatureStateTypeId() const override { return motionSensorTemperatureStateTypeId; }
StateTypeId lightIntensityStateTypeId() const override { return motionSensorLightIntensityStateTypeId; }
StateTypeId isPresentStateTypeId() const override { return motionSensorIsPresentStateTypeId; }
StateTypeId lastSeenTimeStateTypeId() const override { return motionSensorLastSeenTimeStateTypeId; }
StateTypeId batteryLevelStateTypeId() const override { return motionSensorBatteryLevelStateTypeId; }
StateTypeId batteryCriticalStateTypeId() const override { return motionSensorBatteryCriticalStateTypeId; }
};
class HueOutdoorSensor: public HueMotionSensor
{
Q_OBJECT
public:
HueOutdoorSensor(HueBridge *bridge, QObject *parent = nullptr): HueMotionSensor(bridge, parent) {}
StateTypeId connectedStateTypeId() const override { return outdoorSensorConnectedStateTypeId; }
StateTypeId temperatureStateTypeId() const override { return outdoorSensorTemperatureStateTypeId; }
StateTypeId lightIntensityStateTypeId() const override { return outdoorSensorLightIntensityStateTypeId; }
StateTypeId isPresentStateTypeId() const override { return outdoorSensorIsPresentStateTypeId; }
StateTypeId lastSeenTimeStateTypeId() const override { return outdoorSensorLastSeenTimeStateTypeId; }
StateTypeId batteryLevelStateTypeId() const override { return outdoorSensorBatteryLevelStateTypeId; }
StateTypeId batteryCriticalStateTypeId() const override { return outdoorSensorBatteryCriticalStateTypeId; }
};
#endif // HUEMOTIONSENSOR_H