347 lines
14 KiB
C++
347 lines
14 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* *
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* Copyright (C) 2019 Bernhard Trinnes <bernhard.trinnes@nymea.io
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* *
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* This file is part of nymea. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Lesser General Public *
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* License as published by the Free Software Foundation; either *
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* version 2.1 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; If not, see *
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* <http://www.gnu.org/licenses/>. *
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* *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "devicepluginbose.h"
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#include "devices/device.h"
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#include "plugininfo.h"
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#include "platform/platformzeroconfcontroller.h"
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#include "network/zeroconf/zeroconfservicebrowser.h"
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#include "network/zeroconf/zeroconfserviceentry.h"
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#include <QNetworkRequest>
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#include <QNetworkReply>
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DevicePluginBose::DevicePluginBose()
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{
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}
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DevicePluginBose::~DevicePluginBose()
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{
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}
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void DevicePluginBose::init()
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{
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}
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void DevicePluginBose::setupDevice(DeviceSetupInfo *info)
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{
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if (info->device()->deviceClassId() == soundtouchDeviceClassId) {
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connect(info->device(), &Device::nameChanged, this, &DevicePluginBose::onDeviceNameChanged);
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QString ipAddress = info->device()->paramValue(soundtouchDeviceIpParamTypeId).toString();
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SoundTouch *soundTouch = new SoundTouch(hardwareManager()->networkManager(), ipAddress, this);
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connect(soundTouch, &SoundTouch::connectionChanged, this, &DevicePluginBose::onConnectionChanged);
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connect(soundTouch, &SoundTouch::infoReceived, this, &DevicePluginBose::onInfoObjectReceived);
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connect(soundTouch, &SoundTouch::nowPlayingReceived, this, &DevicePluginBose::onNowPlayingObjectReceived);
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connect(soundTouch, &SoundTouch::volumeReceived, this, &DevicePluginBose::onVolumeObjectReceived);
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connect(soundTouch, &SoundTouch::sourcesReceived, this, &DevicePluginBose::onSourcesObjectReceived);
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connect(soundTouch, &SoundTouch::bassReceived, this, &DevicePluginBose::onBassObjectReceived);
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connect(soundTouch, &SoundTouch::bassCapabilitiesReceived, this, &DevicePluginBose::onBassCapabilitiesObjectReceived);
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connect(soundTouch, &SoundTouch::zoneReceived, this, &DevicePluginBose::onZoneObjectReceived);
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soundTouch->getInfo();
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soundTouch->getNowPlaying();
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soundTouch->getVolume();
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soundTouch->getSources();
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soundTouch->getBass();
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soundTouch->getBassCapabilities();
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soundTouch->getZone();
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m_soundTouch.insert(info->device(), soundTouch);
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info->finish(Device::DeviceErrorNoError);
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return;
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}
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info->finish(Device::DeviceErrorDeviceClassNotFound);
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}
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void DevicePluginBose::postSetupDevice(Device *device)
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{
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Q_UNUSED(device)
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if (!m_pluginTimer) {
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m_pluginTimer = hardwareManager()->pluginTimerManager()->registerTimer(2);
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connect(m_pluginTimer, &PluginTimer::timeout, this, &DevicePluginBose::onPluginTimer);
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}
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}
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void DevicePluginBose::deviceRemoved(Device *device)
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{
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if (device->deviceClassId() == soundtouchDeviceClassId) {
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SoundTouch *soundTouch = m_soundTouch.take(device);
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soundTouch->deleteLater();
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}
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if (m_pluginTimer && myDevices().isEmpty()) {
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hardwareManager()->pluginTimerManager()->unregisterTimer(m_pluginTimer);
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}
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}
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void DevicePluginBose::discoverDevices(DeviceDiscoveryInfo *info)
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{
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ZeroConfServiceBrowser *serviceBrowser = hardwareManager()->zeroConfController()->createServiceBrowser("_soundtouch._tcp");
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QTimer::singleShot(5000, info, [this, serviceBrowser, info](){
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foreach (const ZeroConfServiceEntry avahiEntry, serviceBrowser->serviceEntries()) {
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qCDebug(dcBose) << "Zeroconf entry:" << avahiEntry;
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QString playerId = avahiEntry.hostName().split(".").first();
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DeviceDescriptor descriptor(soundtouchDeviceClassId, avahiEntry.name(), avahiEntry.hostAddress().toString());
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ParamList params;
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foreach (Device *existingDevice, myDevices().filterByDeviceClassId(soundtouchDeviceClassId)) {
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if (existingDevice->paramValue(soundtouchDevicePlayerIdParamTypeId).toString() == playerId) {
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descriptor.setDeviceId(existingDevice->id());
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break;
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}
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}
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params << Param(soundtouchDeviceIpParamTypeId, avahiEntry.hostAddress().toString());
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params << Param(soundtouchDevicePlayerIdParamTypeId, playerId);
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descriptor.setParams(params);
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info->addDeviceDescriptor(descriptor);
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}
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serviceBrowser->deleteLater();
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info->finish(Device::DeviceErrorNoError);
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});
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}
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void DevicePluginBose::executeAction(DeviceActionInfo *info)
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{
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Device *device = info->device();
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Action action = info->action();
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if (device->deviceClassId() == soundtouchDeviceClassId) {
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SoundTouch *soundTouch = m_soundTouch.value(device);
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if (action.actionTypeId() == soundtouchPowerActionTypeId) {
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//bool power = action.param(soundtouchPowerActionPowerParamTypeId).value().toBool();
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_POWER); //only toggling possible
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info->finish(Device::DeviceErrorNoError);
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return;
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}
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if (action.actionTypeId() == soundtouchMuteActionTypeId) {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_MUTE);
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info->finish(Device::DeviceErrorNoError);
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return;
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}
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if (action.actionTypeId() == soundtouchPlayActionTypeId) {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_PLAY);
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info->finish(Device::DeviceErrorNoError);
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return;
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}
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if (action.actionTypeId() == soundtouchPauseActionTypeId) {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_PAUSE);
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info->finish(Device::DeviceErrorNoError);
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return;
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}
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if (action.actionTypeId() == soundtouchStopActionTypeId) {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_STOP);
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info->finish(Device::DeviceErrorNoError);
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return;
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}
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if (action.actionTypeId() == soundtouchSkipNextActionTypeId) {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_NEXT_TRACK);
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info->finish(Device::DeviceErrorNoError);
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return;
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}
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if (action.actionTypeId() == soundtouchSkipBackActionTypeId) {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_PREV_TRACK);
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info->finish(Device::DeviceErrorNoError);
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return;
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}
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if (action.actionTypeId() == soundtouchShuffleActionTypeId) {
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bool shuffle = action.param(soundtouchShuffleActionShuffleParamTypeId).value().toBool();
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if (shuffle) {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_SHUFFLE_ON);
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} else {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_SHUFFLE_OFF);
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}
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info->finish(Device::DeviceErrorNoError);
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return;
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}
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if (action.actionTypeId() == soundtouchRepeatActionTypeId) {
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QString repeat = action.param(soundtouchRepeatActionRepeatParamTypeId).value().toString();
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if (repeat == "None") {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_REPEAT_OFF);
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} else if (repeat == "One") {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_REPEAT_ONE);
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} else if (repeat == "All") {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_REPEAT_ALL);
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}
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info->finish(Device::DeviceErrorNoError);
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return;
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}
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if (action.actionTypeId() == soundtouchVolumeActionTypeId) {
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int volume = action.param(soundtouchVolumeActionVolumeParamTypeId).value().toInt();
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soundTouch->setVolume(volume);
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info->finish(Device::DeviceErrorNoError);
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return;
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}
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if (action.actionTypeId() == soundtouchBassActionTypeId) {
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int bass = action.param(soundtouchBassActionBassParamTypeId).value().toInt();
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soundTouch->setBass(bass);
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info->finish(Device::DeviceErrorNoError);
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return;
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}
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if (action.actionTypeId() == soundtouchPlaybackStatusActionTypeId) {
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QString status = action.param(soundtouchPlaybackStatusActionPlaybackStatusParamTypeId).value().toString();
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if (status == "Playing") {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_PLAY);
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} else if (status == "Paused") {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_PAUSE);
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} else if (status == "Stopped") {
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soundTouch->setKey(KEY_VALUE::KEY_VALUE_STOP);
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}
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info->finish(Device::DeviceErrorNoError);
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return;
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}
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info->finish(Device::DeviceErrorActionTypeNotFound);
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return;
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}
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info->finish(Device::DeviceErrorDeviceClassNotFound);
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}
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void DevicePluginBose::onPluginTimer()
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{
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foreach(SoundTouch *soundTouch, m_soundTouch.values()) {
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soundTouch->getInfo();
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soundTouch->getNowPlaying();
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soundTouch->getVolume();
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soundTouch->getBass();
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soundTouch->getZone();
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}
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}
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void DevicePluginBose::onConnectionChanged(bool connected)
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{
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SoundTouch *soundtouch = static_cast<SoundTouch *>(sender());
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Device *device = m_soundTouch.key(soundtouch);
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device->setStateValue(soundtouchConnectedStateTypeId, connected);
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}
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void DevicePluginBose::onDeviceNameChanged()
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{
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Device *device = static_cast<Device*>(sender());
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SoundTouch *soundtouch = m_soundTouch.value(device);
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soundtouch->setName(device->name());
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}
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void DevicePluginBose::onInfoObjectReceived(InfoObject infoObject)
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{
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SoundTouch *soundtouch = static_cast<SoundTouch *>(sender());
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Device *device = m_soundTouch.key(soundtouch);
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device->setName(infoObject.name);
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}
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void DevicePluginBose::onNowPlayingObjectReceived(NowPlayingObject nowPlaying)
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{
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SoundTouch *soundtouch = static_cast<SoundTouch *>(sender());
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Device *device = m_soundTouch.key(soundtouch);
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device->setStateValue(soundtouchPowerStateTypeId, !(nowPlaying.source.toUpper() == "STANDBY"));
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device->setStateValue(soundtouchSourceStateTypeId, nowPlaying.source);
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device->setStateValue(soundtouchTitleStateTypeId, nowPlaying.track);
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device->setStateValue(soundtouchArtistStateTypeId, nowPlaying.artist);
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device->setStateValue(soundtouchCollectionStateTypeId, nowPlaying.album);
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device->setStateValue(soundtouchArtworkStateTypeId, nowPlaying.art.url);
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device->setStateValue(soundtouchShuffleStateTypeId, ( nowPlaying.shuffleSetting == SHUFFLE_STATUS_SHUFFLE_ON ));
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switch (nowPlaying.repeatSettings) {
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case REPEAT_STATUS_REPEAT_ONE:
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device->setStateValue(soundtouchRepeatStateTypeId, "One");
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break;
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case REPEAT_STATUS_REPEAT_ALL:
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device->setStateValue(soundtouchRepeatStateTypeId, "All");
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break;
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case REPEAT_STATUS_REPEAT_OFF:
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device->setStateValue(soundtouchRepeatStateTypeId, "None");
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break;
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}
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switch (nowPlaying.playStatus) {
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case PLAY_STATUS_PLAY_STATE:
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device->setStateValue(soundtouchPlaybackStatusStateTypeId, "Playing");
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break;
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case PLAY_STATUS_PAUSE_STATE:
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case PLAY_STATUS_BUFFERING_STATE:
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device->setStateValue(soundtouchPlaybackStatusStateTypeId, "Paused");
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break;
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case PLAY_STATUS_STOP_STATE:
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device->setStateValue(soundtouchPlaybackStatusStateTypeId, "Stopped");
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break;
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}
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}
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void DevicePluginBose::onVolumeObjectReceived(VolumeObject volume)
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{
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SoundTouch *soundtouch = static_cast<SoundTouch *>(sender());
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Device *device = m_soundTouch.key(soundtouch);
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device->setStateValue(soundtouchVolumeStateTypeId, volume.actualVolume);
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device->setStateValue(soundtouchMuteStateTypeId, volume.muteEnabled);
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}
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void DevicePluginBose::onSourcesObjectReceived(SourcesObject sources)
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{
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foreach (SourceItemObject sourceItem, sources.sourceItems) {
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qDebug(dcBose()) << "Source:" << sources.deviceId << sourceItem.source << sourceItem.displayName;
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}
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}
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void DevicePluginBose::onBassObjectReceived(BassObject bass)
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{
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SoundTouch *soundtouch = static_cast<SoundTouch *>(sender());
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Device *device = m_soundTouch.key(soundtouch);
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device->setStateValue(soundtouchBassStateTypeId, bass.actualBass);
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}
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void DevicePluginBose::onBassCapabilitiesObjectReceived(BassCapabilitiesObject bassCapabilities)
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{
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qDebug(dcBose()) << "Bass capabilities (max, min, default):" << bassCapabilities.bassMax << bassCapabilities.bassMin << bassCapabilities.bassDefault;
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}
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void DevicePluginBose::onGroupObjectReceived(GroupObject group)
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{
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qDebug(dcBose()) << "Group" << group.name << group.status;
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foreach (RolesObject role, group.roles) {
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qDebug(dcBose()) << "-> member:" << role.groupRole.deviceID;
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}
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}
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void DevicePluginBose::onZoneObjectReceived(ZoneObject zone)
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{
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qDebug(dcBose()) << "Zone master" << zone.deviceID;
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foreach (MemberObject member, zone.members) {
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qDebug(dcBose()) << "-> member:" << member.deviceID;
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}
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}
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