77 lines
3.0 KiB
C++
77 lines
3.0 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* *
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* Copyright (C) 2016 Simon Stürz <simon.stuerz@guh.io> *
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* *
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* This file is part of guh. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Lesser General Public *
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* License as published by the Free Software Foundation; either *
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* version 2.1 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; If not, see *
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* <http://www.gnu.org/licenses/>. *
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* *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef DEVICEPLUGINDOLLHOUSE_H
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#define DEVICEPLUGINDOLLHOUSE_H
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#include "plugin/deviceplugin.h"
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#include "devicemanager.h"
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#include "coap/coap.h"
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#include "dollhouselight.h"
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#include <QHash>
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class DevicePluginDollHouse : public DevicePlugin
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{
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Q_OBJECT
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Q_PLUGIN_METADATA(IID "guru.guh.DevicePlugin" FILE "deviceplugindollhouse.json")
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Q_INTERFACES(DevicePlugin)
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public:
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DevicePluginDollHouse();
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DeviceManager::HardwareResources requiredHardware() const override;
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DeviceManager::DeviceSetupStatus setupDevice(Device *device) override;
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void deviceRemoved(Device *device) override;
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void guhTimer() override;
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DeviceManager::DeviceError executeAction(Device *device, const Action &action) override;
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void networkManagerReplyReady(QNetworkReply *reply) override;
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private:
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Coap *m_coap;
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QHash<int, Device *> m_asyncSetup;
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QHash<QNetworkReply *, Device *> m_asyncNodeScan;
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QHash<CoapReply *, Action> m_asyncActions;
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QHash<ActionId, DollhouseLight *> m_asyncActionLights;
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QList<CoapReply *> m_asyncPings;
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QHostAddress m_houseAddress;
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bool m_houseReachable;
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QHash<Device *, DollhouseLight *> m_lights;
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void scanNodes(Device *device);
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void parseNode(Device *device, const QByteArray &data);
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private slots:
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void hostLockupFinished(const QHostInfo &info);
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void coapReplyFinished(CoapReply *reply);
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};
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#endif // DEVICEPLUGINDOLLHOUSE_H
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