// SPDX-License-Identifier: GPL-3.0-or-later /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (C) 2013 - 2024, nymea GmbH * Copyright (C) 2024 - 2025, chargebyte austria GmbH * * This file is part of nymea-plugins. * * nymea-plugins is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * nymea-plugins is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with nymea-plugins. If not, see . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef TADO_H #define TADO_H #include #include #include #include #include class Tado : public QObject { Q_OBJECT public: struct Zone { QString id; QString name; QString type; }; struct Overlay { bool power; double temperature; QString zoneType; QString terminationType; QString tadoMode; }; struct ZoneState { bool connected = false; bool power = false; QString tadoMode; QString settingType; double settingTemperature = false; bool settingPower = false; double temperature = false; double humidity = false; bool windowOpenDetected = false; double heatingPowerPercentage = false; QString heatingPowerType; bool overlayIsSet = false; bool overlaySettingPower = false; double overlaySettingTemperature = false; QString overlayType; }; struct Home { QString id; QString name; }; explicit Tado(NetworkAccessManager *networkManager, QObject *parent = nullptr); bool apiAvailable(); bool authenticated(); bool connected(); QString loginUrl() const; QString username() const; QString refreshToken() const; void setRefreshToken(const QString &refreshToken); // Login process void getLoginUrl(); void startAuthentication(); void getAccessToken(); void getHomes(); void getZones(const QString &homeId); void getZoneState(const QString &homeId, const QString &zoneId); QUuid setOverlay(const QString &homeId, const QString &zoneId, bool power, double targetTemperature); QUuid deleteOverlay(const QString &homeId, const QString &zoneId); private: bool m_apiAvailable = false; QString m_baseAuthorizationUrl; QString m_baseControlUrl; QString m_clientId; QString m_deviceCode; NetworkAccessManager *m_networkManager = nullptr; QString m_loginUrl; QString m_accessToken; QString m_refreshToken; QString m_username; QTimer m_refreshTimer; QTimer m_pollAuthenticationTimer; uint m_pollAuthenticationCount = 0; uint m_pollAuthenticationLimit = 5; bool m_authenticationStatus = false; bool m_connectionStatus = false; void requestAuthenticationToken(); void setAuthenticationStatus(bool status); void setConnectionStatus(bool status); signals: void connectionChanged(bool connected); void getLoginUrlFinished(bool success); void startAuthenticationFinished(bool success); void accessTokenReceived(); void usernameChanged(const QString &username); void refreshTokenReceived(const QString &refreshToken); void authenticationStatusChanged(bool authenticated); void requestExecuted(QUuid requestId, bool success); void homesReceived(QList homes); void zonesReceived(const QString &homeId, QList zones); void zoneStateReceived(const QString &homeId, const QString &zoneId, Tado::ZoneState sate); void overlayReceived(const QString &homeId, const QString &zoneId, const Tado::Overlay &overlay); void connectionError(QNetworkReply::NetworkError error); }; #endif // TADO_H