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*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
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* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU Lesser General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; version 3. This project is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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#ifndef BOBCHANNEL_H
#define BOBCHANNEL_H
#include
#include
#include
class BobChannel : public QObject
{
Q_OBJECT
Q_PROPERTY(bool power READ power WRITE setPower NOTIFY powerChanged)
Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
// don't directly write to this, the propertyAnimation requires a writable property tho...
Q_PROPERTY(QColor finalColor READ finalColor WRITE setFinalColor NOTIFY finalColorChanged)
public:
explicit BobChannel(const int &id, QObject *parent = 0);
int id() const;
QColor color() const;
void setColor(const QColor &color);
bool power() const;
void setPower(bool power);
QColor finalColor() const;
void setFinalColor(const QColor &color);
private:
QPropertyAnimation *m_animation;
int m_id;
bool m_power = false;
QColor m_color = Qt::white;
QColor m_finalColor = Qt::black;
signals:
void colorChanged();
void brightnessChanged();
void finalColorChanged();
void powerChanged();
};
#endif // BOBCHANNEL_H