/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (C) 2019 Bernhard Trinnes . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #include "devicepluginbose.h" #include "devices/device.h" #include "plugininfo.h" #include "platform/platformzeroconfcontroller.h" #include "network/zeroconf/zeroconfservicebrowser.h" #include "network/zeroconf/zeroconfserviceentry.h" #include #include DevicePluginBose::DevicePluginBose() { } DevicePluginBose::~DevicePluginBose() { } void DevicePluginBose::init() { } void DevicePluginBose::setupDevice(DeviceSetupInfo *info) { if (info->device()->deviceClassId() == soundtouchDeviceClassId) { connect(info->device(), &Device::nameChanged, this, &DevicePluginBose::onDeviceNameChanged); QString ipAddress = info->device()->paramValue(soundtouchDeviceIpParamTypeId).toString(); SoundTouch *soundTouch = new SoundTouch(hardwareManager()->networkManager(), ipAddress, this); connect(soundTouch, &SoundTouch::connectionChanged, this, &DevicePluginBose::onConnectionChanged); connect(soundTouch, &SoundTouch::infoReceived, this, &DevicePluginBose::onInfoObjectReceived); connect(soundTouch, &SoundTouch::nowPlayingReceived, this, &DevicePluginBose::onNowPlayingObjectReceived); connect(soundTouch, &SoundTouch::volumeReceived, this, &DevicePluginBose::onVolumeObjectReceived); connect(soundTouch, &SoundTouch::sourcesReceived, this, &DevicePluginBose::onSourcesObjectReceived); connect(soundTouch, &SoundTouch::bassReceived, this, &DevicePluginBose::onBassObjectReceived); connect(soundTouch, &SoundTouch::bassCapabilitiesReceived, this, &DevicePluginBose::onBassCapabilitiesObjectReceived); connect(soundTouch, &SoundTouch::zoneReceived, this, &DevicePluginBose::onZoneObjectReceived); soundTouch->getInfo(); soundTouch->getNowPlaying(); soundTouch->getVolume(); soundTouch->getSources(); soundTouch->getBass(); soundTouch->getBassCapabilities(); soundTouch->getZone(); m_soundTouch.insert(info->device(), soundTouch); info->finish(Device::DeviceErrorNoError); return; } info->finish(Device::DeviceErrorDeviceClassNotFound); } void DevicePluginBose::postSetupDevice(Device *device) { Q_UNUSED(device) if (!m_pluginTimer) { m_pluginTimer = hardwareManager()->pluginTimerManager()->registerTimer(2); connect(m_pluginTimer, &PluginTimer::timeout, this, &DevicePluginBose::onPluginTimer); } } void DevicePluginBose::deviceRemoved(Device *device) { if (device->deviceClassId() == soundtouchDeviceClassId) { SoundTouch *soundTouch = m_soundTouch.take(device); soundTouch->deleteLater(); } if (m_pluginTimer && myDevices().isEmpty()) { hardwareManager()->pluginTimerManager()->unregisterTimer(m_pluginTimer); } } void DevicePluginBose::discoverDevices(DeviceDiscoveryInfo *info) { ZeroConfServiceBrowser *serviceBrowser = hardwareManager()->zeroConfController()->createServiceBrowser("_soundtouch._tcp"); QTimer::singleShot(5000, info, [this, serviceBrowser, info](){ foreach (const ZeroConfServiceEntry avahiEntry, serviceBrowser->serviceEntries()) { qCDebug(dcBose) << "Zeroconf entry:" << avahiEntry; QString playerId = avahiEntry.hostName().split(".").first(); DeviceDescriptor descriptor(soundtouchDeviceClassId, avahiEntry.name(), avahiEntry.hostAddress().toString()); ParamList params; foreach (Device *existingDevice, myDevices().filterByDeviceClassId(soundtouchDeviceClassId)) { if (existingDevice->paramValue(soundtouchDevicePlayerIdParamTypeId).toString() == playerId) { descriptor.setDeviceId(existingDevice->id()); break; } } params << Param(soundtouchDeviceIpParamTypeId, avahiEntry.hostAddress().toString()); params << Param(soundtouchDevicePlayerIdParamTypeId, playerId); descriptor.setParams(params); info->addDeviceDescriptor(descriptor); } serviceBrowser->deleteLater(); info->finish(Device::DeviceErrorNoError); }); } void DevicePluginBose::executeAction(DeviceActionInfo *info) { Device *device = info->device(); Action action = info->action(); if (device->deviceClassId() == soundtouchDeviceClassId) { SoundTouch *soundTouch = m_soundTouch.value(device); if (action.actionTypeId() == soundtouchPowerActionTypeId) { //bool power = action.param(soundtouchPowerActionPowerParamTypeId).value().toBool(); soundTouch->setKey(KEY_VALUE::KEY_VALUE_POWER); //only toggling possible info->finish(Device::DeviceErrorNoError); return; } if (action.actionTypeId() == soundtouchMuteActionTypeId) { soundTouch->setKey(KEY_VALUE::KEY_VALUE_MUTE); info->finish(Device::DeviceErrorNoError); return; } if (action.actionTypeId() == soundtouchPlayActionTypeId) { soundTouch->setKey(KEY_VALUE::KEY_VALUE_PLAY); info->finish(Device::DeviceErrorNoError); return; } if (action.actionTypeId() == soundtouchPauseActionTypeId) { soundTouch->setKey(KEY_VALUE::KEY_VALUE_PAUSE); info->finish(Device::DeviceErrorNoError); return; } if (action.actionTypeId() == soundtouchStopActionTypeId) { soundTouch->setKey(KEY_VALUE::KEY_VALUE_STOP); info->finish(Device::DeviceErrorNoError); return; } if (action.actionTypeId() == soundtouchSkipNextActionTypeId) { soundTouch->setKey(KEY_VALUE::KEY_VALUE_NEXT_TRACK); info->finish(Device::DeviceErrorNoError); return; } if (action.actionTypeId() == soundtouchSkipBackActionTypeId) { soundTouch->setKey(KEY_VALUE::KEY_VALUE_PREV_TRACK); info->finish(Device::DeviceErrorNoError); return; } if (action.actionTypeId() == soundtouchShuffleActionTypeId) { bool shuffle = action.param(soundtouchShuffleActionShuffleParamTypeId).value().toBool(); if (shuffle) { soundTouch->setKey(KEY_VALUE::KEY_VALUE_SHUFFLE_ON); } else { soundTouch->setKey(KEY_VALUE::KEY_VALUE_SHUFFLE_OFF); } info->finish(Device::DeviceErrorNoError); return; } if (action.actionTypeId() == soundtouchRepeatActionTypeId) { QString repeat = action.param(soundtouchRepeatActionRepeatParamTypeId).value().toString(); if (repeat == "None") { soundTouch->setKey(KEY_VALUE::KEY_VALUE_REPEAT_OFF); } else if (repeat == "One") { soundTouch->setKey(KEY_VALUE::KEY_VALUE_REPEAT_ONE); } else if (repeat == "All") { soundTouch->setKey(KEY_VALUE::KEY_VALUE_REPEAT_ALL); } info->finish(Device::DeviceErrorNoError); return; } if (action.actionTypeId() == soundtouchVolumeActionTypeId) { int volume = action.param(soundtouchVolumeActionVolumeParamTypeId).value().toInt(); soundTouch->setVolume(volume); info->finish(Device::DeviceErrorNoError); return; } if (action.actionTypeId() == soundtouchBassActionTypeId) { int bass = action.param(soundtouchBassActionBassParamTypeId).value().toInt(); soundTouch->setBass(bass); info->finish(Device::DeviceErrorNoError); return; } if (action.actionTypeId() == soundtouchPlaybackStatusActionTypeId) { QString status = action.param(soundtouchPlaybackStatusActionPlaybackStatusParamTypeId).value().toString(); if (status == "Playing") { soundTouch->setKey(KEY_VALUE::KEY_VALUE_PLAY); } else if (status == "Paused") { soundTouch->setKey(KEY_VALUE::KEY_VALUE_PAUSE); } else if (status == "Stopped") { soundTouch->setKey(KEY_VALUE::KEY_VALUE_STOP); } info->finish(Device::DeviceErrorNoError); return; } info->finish(Device::DeviceErrorActionTypeNotFound); return; } info->finish(Device::DeviceErrorDeviceClassNotFound); } void DevicePluginBose::onPluginTimer() { foreach(SoundTouch *soundTouch, m_soundTouch.values()) { soundTouch->getInfo(); soundTouch->getNowPlaying(); soundTouch->getVolume(); soundTouch->getBass(); soundTouch->getZone(); } } void DevicePluginBose::onConnectionChanged(bool connected) { SoundTouch *soundtouch = static_cast(sender()); Device *device = m_soundTouch.key(soundtouch); device->setStateValue(soundtouchConnectedStateTypeId, connected); } void DevicePluginBose::onDeviceNameChanged() { Device *device = static_cast(sender()); SoundTouch *soundtouch = m_soundTouch.value(device); soundtouch->setName(device->name()); } void DevicePluginBose::onInfoObjectReceived(InfoObject infoObject) { SoundTouch *soundtouch = static_cast(sender()); Device *device = m_soundTouch.key(soundtouch); device->setName(infoObject.name); } void DevicePluginBose::onNowPlayingObjectReceived(NowPlayingObject nowPlaying) { SoundTouch *soundtouch = static_cast(sender()); Device *device = m_soundTouch.key(soundtouch); device->setStateValue(soundtouchPowerStateTypeId, !(nowPlaying.source.toUpper() == "STANDBY")); device->setStateValue(soundtouchSourceStateTypeId, nowPlaying.source); device->setStateValue(soundtouchTitleStateTypeId, nowPlaying.track); device->setStateValue(soundtouchArtistStateTypeId, nowPlaying.artist); device->setStateValue(soundtouchCollectionStateTypeId, nowPlaying.album); device->setStateValue(soundtouchArtworkStateTypeId, nowPlaying.art.url); device->setStateValue(soundtouchShuffleStateTypeId, ( nowPlaying.shuffleSetting == SHUFFLE_STATUS_SHUFFLE_ON )); switch (nowPlaying.repeatSettings) { case REPEAT_STATUS_REPEAT_ONE: device->setStateValue(soundtouchRepeatStateTypeId, "One"); break; case REPEAT_STATUS_REPEAT_ALL: device->setStateValue(soundtouchRepeatStateTypeId, "All"); break; case REPEAT_STATUS_REPEAT_OFF: device->setStateValue(soundtouchRepeatStateTypeId, "None"); break; } switch (nowPlaying.playStatus) { case PLAY_STATUS_PLAY_STATE: device->setStateValue(soundtouchPlaybackStatusStateTypeId, "Playing"); break; case PLAY_STATUS_PAUSE_STATE: case PLAY_STATUS_BUFFERING_STATE: device->setStateValue(soundtouchPlaybackStatusStateTypeId, "Paused"); break; case PLAY_STATUS_STOP_STATE: device->setStateValue(soundtouchPlaybackStatusStateTypeId, "Stopped"); break; } } void DevicePluginBose::onVolumeObjectReceived(VolumeObject volume) { SoundTouch *soundtouch = static_cast(sender()); Device *device = m_soundTouch.key(soundtouch); device->setStateValue(soundtouchVolumeStateTypeId, volume.actualVolume); device->setStateValue(soundtouchMuteStateTypeId, volume.muteEnabled); } void DevicePluginBose::onSourcesObjectReceived(SourcesObject sources) { foreach (SourceItemObject sourceItem, sources.sourceItems) { qDebug(dcBose()) << "Source:" << sources.deviceId << sourceItem.source << sourceItem.displayName; } } void DevicePluginBose::onBassObjectReceived(BassObject bass) { SoundTouch *soundtouch = static_cast(sender()); Device *device = m_soundTouch.key(soundtouch); device->setStateValue(soundtouchBassStateTypeId, bass.actualBass); } void DevicePluginBose::onBassCapabilitiesObjectReceived(BassCapabilitiesObject bassCapabilities) { qDebug(dcBose()) << "Bass capabilities (max, min, default):" << bassCapabilities.bassMax << bassCapabilities.bassMin << bassCapabilities.bassDefault; } void DevicePluginBose::onGroupObjectReceived(GroupObject group) { qDebug(dcBose()) << "Group" << group.name << group.status; foreach (RolesObject role, group.roles) { qDebug(dcBose()) << "-> member:" << role.groupRole.deviceID; } } void DevicePluginBose::onZoneObjectReceived(ZoneObject zone) { qDebug(dcBose()) << "Zone master" << zone.deviceID; foreach (MemberObject member, zone.members) { qDebug(dcBose()) << "-> member:" << member.deviceID; } }