/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU Lesser General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU Lesser General Public License as published by the Free * Software Foundation; version 3. This project is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #include "huemotionsensor.h" #include "extern-plugininfo.h" #include HueMotionSensor::HueMotionSensor(HueBridge *bridge, QObject *parent) : HueDevice(bridge, parent) { m_timeout.setInterval(10000); connect(&m_timeout, &QTimer::timeout, this, [this](){ if (m_presence) { qCDebug(dcPhilipsHue) << "Motion sensor timeout reached" << m_timeout.interval(); m_presence = false; emit presenceChanged(m_presence); } }); } void HueMotionSensor::setTimeout(int timeout) { // Once the sensor detects a motion it will keep emitting presence = true once a second for 10 secs. // Let's subtract 9 seconds from the timeout to compensate for that but keep it greater than 2 secs // to be sure to wait long enough even if the notification from the sensor takes little longer than // 1 second due to network latency. qCDebug(dcPhilipsHue()) << "Motion sensor timeout changed to:" << timeout; m_timeout.setInterval(qMax(timeout - 9, 2)* 1000); } int HueMotionSensor::temperatureSensorId() const { return m_temperatureSensorId; } void HueMotionSensor::setTemperatureSensorId(int sensorId) { m_temperatureSensorId = sensorId; } QString HueMotionSensor::temperatureSensorUuid() const { return m_temperatureSensorUuid; } void HueMotionSensor::setTemperatureSensorUuid(const QString &temperatureSensorUuid) { m_temperatureSensorUuid = temperatureSensorUuid; } int HueMotionSensor::presenceSensorId() const { return m_presenceSensorId; } void HueMotionSensor::setPresenceSensorId(int sensorId) { m_presenceSensorId = sensorId; } QString HueMotionSensor::presenceSensorUuid() const { return m_presenceSensorUuid; } void HueMotionSensor::setPresenceSensorUuid(const QString &presenceSensorUuid) { m_presenceSensorUuid = presenceSensorUuid; } int HueMotionSensor::lightSensorId() const { return m_lightSensorId; } void HueMotionSensor::setLightSensorId(int sensorId) { m_lightSensorId = sensorId; } QString HueMotionSensor::lightSensorUuid() const { return m_lightSensorUuid; } void HueMotionSensor::setLightSensorUuid(const QString &lightSensorUuid) { m_lightSensorUuid = lightSensorUuid; } double HueMotionSensor::temperature() const { return m_temperature; } double HueMotionSensor::lightIntensity() const { return m_lightIntensity; } bool HueMotionSensor::present() const { return m_presence; } int HueMotionSensor::batteryLevel() const { return m_batteryLevel; } void HueMotionSensor::updateStates(const QVariantMap &sensorMap) { // qCDebug(dcPhilipsHue()) << "Motion sensor data:" << qUtf8Printable(QJsonDocument::fromVariant(sensorMap).toJson(QJsonDocument::Indented)); // Config QVariantMap configMap = sensorMap.value("config").toMap(); if (configMap.contains("reachable")) { setReachable(configMap.value("reachable", false).toBool()); } if (configMap.contains("battery")) { int batteryLevel = configMap.value("battery", 0).toInt(); if (m_batteryLevel != batteryLevel) { m_batteryLevel = batteryLevel; emit batteryLevelChanged(m_batteryLevel); } } // If temperature sensor QVariantMap stateMap = sensorMap.value("state").toMap(); if (sensorMap.value("uniqueid").toString() == m_temperatureSensorUuid) { double temperature = stateMap.value("temperature", 0).toInt() / 100.0; if (m_temperature != temperature) { m_temperature = temperature; emit temperatureChanged(m_temperature); qCDebug(dcPhilipsHue) << "Motion sensor temperature changed" << m_temperature; } } // If presence sensor if (sensorMap.value("uniqueid").toString() == m_presenceSensorUuid) { bool presence = stateMap.value("presence", false).toBool(); if (presence) { if (!m_presence) { m_presence = true; emit presenceChanged(m_presence); qCDebug(dcPhilipsHue) << "Motion sensor presence changed" << presence; } qCDebug(dcPhilipsHue) << "Motion sensor restarting timeout" << m_timeout.interval(); m_timeout.start(); } } // If light sensor if (sensorMap.value("uniqueid").toString() == m_lightSensorUuid) { // Hue Light level is "10000 * log10(lux) + 1" // => lux = 10^((lightLevel - 1) / 10000) double lightIntensity = qPow(10, (stateMap.value("lightlevel", 0).toDouble()-1)/10000.0); // Round to 2 digits lightIntensity = qRound(lightIntensity * 100) / 100.0; if (!qFuzzyCompare(m_lightIntensity, lightIntensity)) { m_lightIntensity = lightIntensity; qCDebug(dcPhilipsHue) << "Motion sensor light intensity changed" << m_lightIntensity; emit lightIntensityChanged(m_lightIntensity); } } } bool HueMotionSensor::isValid() { return !m_temperatureSensorUuid.isEmpty() && !m_presenceSensorUuid.isEmpty() && !m_lightSensorUuid.isEmpty(); } bool HueMotionSensor::hasSensor(int sensorId) { return m_temperatureSensorId == sensorId || m_presenceSensorId == sensorId || m_lightSensorId == sensorId; } bool HueMotionSensor::hasSensor(const QString &sensorUuid) { return m_temperatureSensorUuid == sensorUuid || m_presenceSensorUuid == sensorUuid || m_lightSensorUuid == sensorUuid; }