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*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
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* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU Lesser General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
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#ifndef BOBCHANNEL_H
#define BOBCHANNEL_H

#include <QColor>
#include <QObject>
#include <QPropertyAnimation>

class BobChannel : public QObject
{
    Q_OBJECT
    Q_PROPERTY(bool power READ power WRITE setPower NOTIFY powerChanged)
    Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)

    // don't directly write to this, the propertyAnimation requires a writable property tho...
    Q_PROPERTY(QColor finalColor READ finalColor WRITE setFinalColor NOTIFY finalColorChanged)

public:
    explicit BobChannel(const int &id, QObject *parent = 0);

    int id() const;

    QColor color() const;
    void setColor(const QColor &color);

    bool power() const;
    void setPower(bool power);

    QColor finalColor() const;
    void setFinalColor(const QColor &color);

private:
    QPropertyAnimation *m_animation;
    int m_id;
    bool m_power = false;
    QColor m_color = Qt::white;
    QColor m_finalColor = Qt::black;

signals:
    void colorChanged();
    void brightnessChanged();
    void finalColorChanged();
    void powerChanged();

};

#endif // BOBCHANNEL_H
