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powersync-mqtt/libnymea-mqtt/mqttclient_p.h
Michael Zanetti 665faca358 Add Support for websocket transport
This commit adds support for connecting via the websocket transport
protocol on both, client and server parts.
In addition, the standalone server implemention is more complete, allowing
to manage policies and server ports via command line arguments as well
as adding a command line client tool for subscribing to a broker and/or
publishing messages to it.
2022-06-03 14:59:07 +02:00

96 lines
3.2 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
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* This file is part of nymea.
* This project including source code and documentation is protected by copyright law, and
* remains the property of nymea GmbH. All rights, including reproduction, publication,
* editing and translation, are reserved. The use of this project is subject to the terms of a
* license agreement to be concluded with nymea GmbH in accordance with the terms
* of use of nymea GmbH, available under https://nymea.io/license
*
* GNU Lesser General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the terms of the GNU
* Lesser General Public License as published by the Free Software Foundation; version 3.
* this project is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with this project.
* If not, see <https://www.gnu.org/licenses/>.
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* For any further details and any questions please contact us under contact@nymea.io
* or see our FAQ/Licensing Information on https://nymea.io/license/faq
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#ifndef MQTTCLIENT_P_H
#define MQTTCLIENT_P_H
#include <QObject>
#include <QTcpSocket>
#include <QWebSocket>
#include <QTimer>
#include <QLoggingCategory>
#include "mqttpacket.h"
#include "mqttsubscription.h"
#include "mqttclient.h"
#include "transports/mqttclienttransport.h"
Q_DECLARE_LOGGING_CATEGORY(dbgClient)
class MqttClientPrivate: public QObject
{
Q_OBJECT
public:
MqttClientPrivate(MqttClient *q);
MqttClient *q_ptr;
void connectToHost(const QString &hostName, quint16 port, bool cleanSession, bool useSsl, const QSslConfiguration &sslConfiguration);
void connectToHost(const QNetworkRequest &request, bool cleanSession);
void connectToHost(MqttClientTransport *transport, bool cleanSession = true);
void disconnectFromHost();
public slots:
void onConnected();
void onDisconnected();
void onDataReceived(const QByteArray &data);
void onSocketStateChanged(QAbstractSocket::SocketState socketState);
void onSocketError(QAbstractSocket::SocketError error);
void onSslErrors(const QList<QSslError> &errors);
quint16 newPacketId();
void sendPingreq();
void restartKeepAliveTimer();
void reconnectTimerTimeout();
public:
bool autoReconnect = true;
bool sessionActive = false;
bool cleanSession = true;
MqttClientTransport *transport = nullptr;
QTimer reconnectTimer;
int reconnectAttempt = 0;
quint16 maxReconnectTimeout = 36000;
QString clientId;
quint16 keepAlive;
QTimer keepAliveTimer;
QString willTopic;
QByteArray willMessage;
Mqtt::QoS willQoS = Mqtt::QoS0;
bool willRetain = false;
QString username;
QString password;
QVector<quint16> unackedPacketList;
QHash<quint16, MqttPacket> unackedPackets;
QByteArray inputBuffer;
};
#endif // MQTTCLIENT_P_H