This commit adds support for connecting via the websocket transport protocol on both, client and server parts. In addition, the standalone server implemention is more complete, allowing to manage policies and server ports via command line arguments as well as adding a command line client tool for subscribing to a broker and/or publishing messages to it.
102 lines
3.5 KiB
C++
102 lines
3.5 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by copyright law, and
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* remains the property of nymea GmbH. All rights, including reproduction, publication,
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* editing and translation, are reserved. The use of this project is subject to the terms of a
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* license agreement to be concluded with nymea GmbH in accordance with the terms
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* of use of nymea GmbH, available under https://nymea.io/license
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*
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* GNU Lesser General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the terms of the GNU
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* Lesser General Public License as published by the Free Software Foundation; version 3.
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* this project is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License along with this project.
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* If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under contact@nymea.io
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* or see our FAQ/Licensing Information on https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef MQTTSERVER_P_H
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#define MQTTSERVER_P_H
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#include <QObject>
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#include <QTcpServer>
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#include <QTcpSocket>
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#include <QTimer>
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#include <QLoggingCategory>
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#include "mqttpacket.h"
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#include "mqttserver.h"
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Q_DECLARE_LOGGING_CATEGORY(dbgServer)
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class ClientContext;
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class Subscription;
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class MqttServerTransport;
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class MqttServerClient;
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class MqttServerPrivate: public QObject
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{
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Q_OBJECT
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public:
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explicit MqttServerPrivate(MqttServer *q);
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int listen(MqttServerTransport *transport, const QHostAddress &address, quint16 port);
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QHash<QString, quint16> publish(const QString &topic, const QByteArray &payload = QByteArray());
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void cleanupClient(MqttServerClient *client);
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void processPacket(const MqttPacket &packet, MqttServerClient *client);
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bool validateTopicFilter(const QString &topicFilter);
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bool matchTopic(const QString &topicFilter, const QString &topic);
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quint16 newPacketId(ClientContext *ctx);
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public slots:
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void onClientConnected(MqttServerClient *client);
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void onDataAvailable(const QByteArray &data);
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void onClientDisconnected();
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public:
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MqttServer *q_ptr;
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QHash<int, MqttServerTransport*> servers;
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MqttAuthorizer *authorizer = nullptr;
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Mqtt::QoS maximumSubscriptionQoS = Mqtt::QoS2;
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QHash<MqttServerClient*, QTimer*> pendingConnections;
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QHash<MqttServerClient*, ClientContext*> clientList;
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QHash<MqttServerClient*, QByteArray> clientBuffers;
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QHash<QString, MqttPackets> retainedMessages;
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QHash<MqttServerClient*, MqttServerTransport*> clientServerMap;
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};
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class ClientContext {
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public:
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Mqtt::Protocol version = Mqtt::ProtocolUnknown;
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quint16 keepAlive = 0;
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QTimer keepAliveTimer;
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QString clientId;
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QString username;
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QByteArray willTopic;
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QByteArray willMessage;
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Mqtt::QoS willQoS = Mqtt::QoS0;
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bool willRetain = false;
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QByteArray inputBuffer;
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MqttSubscriptions subscriptions;
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QVector<quint16> unackedPacketList;
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QHash<quint16, MqttPacket> unackedPackets;
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};
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#endif // MQTTSERVER_P_H
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