85 lines
2.6 KiB
C++
85 lines
2.6 KiB
C++
// SPDX-License-Identifier: GPL-3.0-or-later
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright (C) 2013 - 2024, nymea GmbH
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* Copyright (C) 2024 - 2025, chargebyte austria GmbH
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*
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* This file is part of nymea-energy-plugin-nymea.
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*
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* nymea-energy-plugin-nymea.s free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nymea-energy-plugin-nymea.s distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with nymea-energy-plugin-nymea. If not, see <https://www.gnu.org/licenses/>.
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef ADAPTERSETTINGS_H
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#define ADAPTERSETTINGS_H
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#include <QObject>
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#include <QList>
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#include <QVariantMap>
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#include "types/loadrole.h"
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// Persists LoadAdapterRegistry role assignments to:
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// NymeaSettings::settingsPath() + "/adapters.conf" (QSettings INI)
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//
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// Section layout:
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// [roles]
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// size = N
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//
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// [roles/1]
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// role = DHW
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// enabled = true
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// thingId = <uuid>
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// adapterType = relay
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// nominalPowerW = 2000
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//
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// [roles/2]
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// role = HeatPump
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// enabled = true
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// thingId = <uuid>
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// adapterType = sgready
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// relay1ThingId = <uuid>
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// relay2ThingId = <uuid>
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// normalPowerW = 1500
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class AdapterSettings : public QObject
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{
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Q_OBJECT
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public:
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explicit AdapterSettings(QObject *parent = nullptr);
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// Return all saved role assignments (one QVariantMap per role).
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// Each map contains at least: "role", "enabled", "thingId", "adapterType".
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QList<QVariantMap> assignments() const;
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// Persist the given set of raw assignment maps (from LoadAdapterRegistry::rawAssignments()).
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void save(const QList<QVariantMap> &assignments);
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// Override a single role's assignment (loads first, then upserts).
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void setAssignment(LoadRole role, const QVariantMap ¶ms);
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// Remove a single role's assignment by role name.
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void removeAssignment(LoadRole role);
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// Path of the settings file (for testing: override via NYMEA_ADAPTER_SETTINGS env var).
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QString settingsFilePath() const;
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private:
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void load();
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QList<QVariantMap> m_assignments;
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};
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#endif // ADAPTERSETTINGS_H
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