// SPDX-License-Identifier: GPL-3.0-or-later
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright (C) 2013 - 2024, nymea GmbH
* Copyright (C) 2024 - 2025, chargebyte austria GmbH
*
* This file is part of nymea-energy-plugin-nymea.
*
* nymea-energy-plugin-nymea.s free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nymea-energy-plugin-nymea.s distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with nymea-energy-plugin-nymea. If not, see .
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef SCHEDULERMANAGER_H
#define SCHEDULERMANAGER_H
#include
#include
#include
#include
#include "types/energytimeslot.h"
#include "types/flexibleload.h"
#include "types/schedulerconfig.h"
#include "types/manualslotconfig.h"
#include "schedulingstrategies/ischedulingstrategy.h"
// from libnymea-energy
#include
// from libnymea
#include
class SpotMarketManager;
class LoadAdapterRegistry;
// SchedulerManager orchestrates the full energy scheduling pipeline.
//
// Every recomputeIntervalMin (default 15 min) it:
// 1. Builds a forecast timeline from available data providers (stub: returns 0s).
// 2. Discovers all FlexibleLoad instances from known managers.
// 3. Calls strategy->computeSchedule(forecast, loads, config).
// 4. Applies the CURRENT slot's decisions to the relevant managers.
// 5. Stores future slots for later execution at their start time.
//
// Manual overrides (from UI or JSON-RPC) are respected: overridden slots are
// never touched by the Scheduler until the override expires.
class SchedulerManager : public QObject
{
Q_OBJECT
public:
explicit SchedulerManager(
SpotMarketManager *spotMarketManager,
EnergyManager *energyManager,
ThingManager *thingManager,
LoadAdapterRegistry *adapterRegistry = nullptr,
QObject *parent = nullptr
);
// --- Strategy management ---
void setStrategy(ISchedulingStrategy *strategy);
ISchedulingStrategy *currentStrategy() const;
QList availableStrategies() const;
void registerStrategy(ISchedulingStrategy *strategy);
// --- Timeline access ---
QList currentTimeline() const;
QDateTime lastComputedAt() const;
QDateTime nextRecomputeAt() const;
// planHealth: "ok" | "degraded" | "no_forecast"
QString planHealth() const;
// --- Configuration ---
SchedulerConfig config() const;
void setConfig(const SchedulerConfig &config);
// --- Flexible loads ---
QList flexibleLoads() const;
void updateLoad(const FlexibleLoad &load);
// --- Manual override ---
// Marks a slot as manually overridden. The Scheduler will not touch it.
void overrideSlot(const QDateTime &slotStart,
LoadSource source,
double powerW,
const QString &reason);
// --- Active overrides count ---
int activeOverridesCount() const;
// --- Force immediate recompute ---
void forceRecompute();
// --- Manual slot management (ManualStrategy) ---
QList manualSlots() const;
void setManualSlot(const ManualSlotConfig &config);
void removeManualSlot(const QDateTime &start);
void clearManualSlots();
signals:
void timelineUpdated(const QList &timeline);
void slotExecuted(const EnergyTimeSlot &slot, bool success);
void strategyChanged(const QString &strategyId);
void loadRegistered(const FlexibleLoad &load);
void loadUpdated(const FlexibleLoad &load);
void configChanged(const SchedulerConfig &config);
void manualSlotsChanged();
private slots:
void onRecomputeTimer();
void onSlotExecutionTimer();
private:
// Build 24–48h forecast (stub: all predictions = 0)
QList buildForecast() const;
// Collect all managed flexible loads from connected managers
QList collectLoads() const;
// Apply the current slot's decisions to the hardware managers
void applyCurrentSlot(const EnergyTimeSlot &slot);
// Schedule next slot execution timer
void scheduleNextSlotTimer();
// Helper: return the registered ManualStrategy, or nullptr if not found
class ManualStrategy *findManualStrategy() const;
SpotMarketManager *m_spotMarketManager = nullptr;
EnergyManager *m_energyManager = nullptr;
ThingManager *m_thingManager = nullptr;
LoadAdapterRegistry *m_adapterRegistry = nullptr;
class SchedulerSettings *m_settings = nullptr;
ISchedulingStrategy *m_activeStrategy = nullptr;
QList m_strategies;
QList m_timeline;
QList m_loads;
SchedulerConfig m_config;
QDateTime m_lastComputedAt;
QDateTime m_nextRecomputeAt;
QTimer m_recomputeTimer; // fires every recomputeIntervalMin
QTimer m_slotTimer; // fires at the start of the next future slot
};
#endif // SCHEDULERMANAGER_H