// SPDX-License-Identifier: GPL-3.0-or-later /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (C) 2013 - 2024, nymea GmbH * Copyright (C) 2024 - 2025, chargebyte austria GmbH * * This file is part of nymea-energy-plugin-nymea. * * nymea-energy-plugin-nymea.s free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * nymea-energy-plugin-nymea.s distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with nymea-energy-plugin-nymea. If not, see . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef ILOADAPTER_H #define ILOADAPTER_H #include #include #include #include "types/loadrole.h" // Abstract interface for all load adapters. // // Each adapter wraps a nymea Thing and knows how to: // - Apply a target power setpoint (applyPower) // - Test the physical connection (testConnection) // - Report current power draw and reachability // // Adapters are created by LoadAdapterRegistry based on the detected adapter type // for a given role + Thing combination. class ILoadAdapter : public QObject { Q_OBJECT public: explicit ILoadAdapter(QObject *parent = nullptr) : QObject(parent) {} virtual ~ILoadAdapter() = default; // Unique adapter type identifier (e.g. "relay", "sgready", "evcharger", "battery") virtual QString adapterId() const = 0; // Role this adapter serves virtual LoadRole role() const = 0; // Underlying nymea ThingId virtual ThingId thingId() const = 0; // Apply a target power setpoint in watts. // > 0 → charge/heat at this power // = 0 → stop / standby // < 0 → discharge (batteries only) virtual void applyPower(double targetPowerW) = 0; // Initiate a connection test. Result is delivered via testResult() signal. virtual void testConnection() = 0; // Current reported power draw in watts (from Thing state, may be 0 if not metered). virtual double currentPowerW() const = 0; // Whether the underlying Thing is currently reachable. virtual bool isReachable() const = 0; signals: // Emitted after testConnection() completes. void testResult(bool success, const QString &message); // Emitted after applyPower() completes. void powerApplied(double powerW, bool success); // Emitted when the reachability of the underlying Thing changes. void reachabilityChanged(bool reachable); }; #endif // ILOADAPTER_H