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powersync-core/libguh/network/upnp/upnpdiscoveryreply.cpp
2019-04-02 01:02:45 +02:00

79 lines
2.8 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* *
* Copyright (C) 2017 Simon Stürz <simon.stuerz@guh.io> *
* *
* This file is part of guh. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; If not, see *
* <http://www.gnu.org/licenses/>. *
* *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include "upnpdiscoveryreply.h"
#include <QTimer>
QString UpnpDiscoveryReply::searchTarget() const
{
return m_searchTarget;
}
QString UpnpDiscoveryReply::userAgent() const
{
return m_userAgent;
}
UpnpDiscoveryReply::UpnpDiscoveryReplyError UpnpDiscoveryReply::error() const
{
return m_error;
}
bool UpnpDiscoveryReply::isFinished() const
{
return m_finished;
}
QList<UpnpDeviceDescriptor> UpnpDiscoveryReply::deviceDescriptors() const
{
return m_deviceDescriptors;
}
UpnpDiscoveryReply::UpnpDiscoveryReply(const QString &searchTarget, const QString &userAgent, QObject *parent) :
QObject(parent),
m_searchTarget(searchTarget),
m_userAgent(userAgent)
{
}
void UpnpDiscoveryReply::setDeviceDescriptors(const QList<UpnpDeviceDescriptor> &deviceDescriptors)
{
m_deviceDescriptors = deviceDescriptors;
}
void UpnpDiscoveryReply::setError(const UpnpDiscoveryReply::UpnpDiscoveryReplyError &error)
{
m_error = error;
if (m_error != UpnpDiscoveryReplyErrorNoError) {
emit errorOccured(m_error);
}
}
void UpnpDiscoveryReply::setFinished()
{
m_finished = true;
// Note: this makes sure the finished signal will be processed in the next event loop
QTimer::singleShot(0, this, &UpnpDiscoveryReply::finished);
}