79 lines
2.8 KiB
C++
79 lines
2.8 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* *
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* Copyright (C) 2017 Simon Stürz <simon.stuerz@guh.io> *
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* *
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* This file is part of guh. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Lesser General Public *
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* License as published by the Free Software Foundation; either *
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* version 2.1 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; If not, see *
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* <http://www.gnu.org/licenses/>. *
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* *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "upnpdiscoveryreply.h"
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#include <QTimer>
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QString UpnpDiscoveryReply::searchTarget() const
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{
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return m_searchTarget;
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}
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QString UpnpDiscoveryReply::userAgent() const
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{
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return m_userAgent;
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}
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UpnpDiscoveryReply::UpnpDiscoveryReplyError UpnpDiscoveryReply::error() const
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{
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return m_error;
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}
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bool UpnpDiscoveryReply::isFinished() const
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{
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return m_finished;
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}
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QList<UpnpDeviceDescriptor> UpnpDiscoveryReply::deviceDescriptors() const
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{
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return m_deviceDescriptors;
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}
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UpnpDiscoveryReply::UpnpDiscoveryReply(const QString &searchTarget, const QString &userAgent, QObject *parent) :
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QObject(parent),
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m_searchTarget(searchTarget),
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m_userAgent(userAgent)
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{
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}
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void UpnpDiscoveryReply::setDeviceDescriptors(const QList<UpnpDeviceDescriptor> &deviceDescriptors)
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{
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m_deviceDescriptors = deviceDescriptors;
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}
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void UpnpDiscoveryReply::setError(const UpnpDiscoveryReply::UpnpDiscoveryReplyError &error)
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{
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m_error = error;
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if (m_error != UpnpDiscoveryReplyErrorNoError) {
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emit errorOccured(m_error);
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}
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}
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void UpnpDiscoveryReply::setFinished()
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{
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m_finished = true;
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// Note: this makes sure the finished signal will be processed in the next event loop
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QTimer::singleShot(0, this, &UpnpDiscoveryReply::finished);
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}
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