This repository has been archived on 2026-05-31. You can view files and clone it, but cannot push or open issues or pull requests.
Michael Zanetti 2a91dad1f0 Don't generate events for state changes any more
Up until now, nymea would generate EventTypes for every StateType
as well as emit an Event (along with a StateChanged notification) for
every change. This results in a lot of duplicated network traffic
which is of not much use. The StateChanged notification contains
all the information in the Event too and nymea:app actually never
really used Events for state changes.

This commit removes the events from the ThingClass, making it a lot
smaller and stops emitting Events for state changes.

As this is breaking the behavior, the JSONRPC API major version
is bumped.
2022-02-08 10:38:41 +01:00

175 lines
5.8 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, GNU version 3. This project is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this project. If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under
* contact@nymea.io or see our FAQ/Licensing Information on
* https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef NYMEACORE_H
#define NYMEACORE_H
#include "types/event.h"
#include "types/thingclass.h"
#include "integrations/integrationplugin.h"
#include "integrations/thingdescriptor.h"
#include "integrations/thingmanagerimplementation.h"
#include "ruleengine/rule.h"
#include "ruleengine/ruleengine.h"
#include "logging/logengine.h"
#include "servermanager.h"
#include "time/timemanager.h"
#include "hardwaremanagerimplementation.h"
#include "debugserverhandler.h"
#include <QObject>
class Thing;
class NetworkManager;
namespace nymeaserver {
class JsonRPCServerImplementation;
class LogEngine;
class NymeaConfiguration;
class TagsStorage;
class UserManager;
class Platform;
class System;
class ExperienceManager;
class ScriptEngine;
class CloudManager;
class ZigbeeManager;
class ModbusRtuManager;
class SerialPortMonitor;
class NymeaCore : public QObject
{
Q_OBJECT
friend class NymeaTestBase;
public:
static NymeaCore* instance();
~NymeaCore();
void init(const QStringList &additionalInterfaces = QStringList());
void destroy();
// Thing handling
QPair<Thing::ThingError, QList<RuleId> >removeConfiguredThing(const ThingId &thingId, const QHash<RuleId, RuleEngine::RemovePolicy> &removePolicyList);
Thing::ThingError removeConfiguredThing(const ThingId &thingId, const RuleEngine::RemovePolicy &removePolicy);
BrowserActionInfo* executeBrowserItem(const BrowserAction &browserAction);
BrowserItemActionInfo* executeBrowserItemAction(const BrowserItemAction &browserItemAction);
void executeRuleActions(const QList<RuleAction> ruleActions);
RuleEngine::RuleError removeRule(const RuleId &id);
NymeaConfiguration *configuration() const;
LogEngine* logEngine() const;
JsonRPCServerImplementation *jsonRPCServer() const;
ThingManager *thingManager() const;
RuleEngine *ruleEngine() const;
ScriptEngine *scriptEngine() const;
TimeManager *timeManager() const;
ServerManager *serverManager() const;
BluetoothServer *bluetoothServer() const;
NetworkManager *networkManager() const;
UserManager *userManager() const;
CloudManager *cloudManager() const;
DebugServerHandler *debugServerHandler() const;
TagsStorage *tagsStorage() const;
Platform *platform() const;
ZigbeeManager *zigbeeManager() const;
ModbusRtuManager *modbusRtuManager() const;
static QStringList getAvailableLanguages();
static QStringList loggingFilters();
static QStringList loggingFiltersPlugins();
signals:
void initialized();
void pluginConfigChanged(const PluginId &id, const ParamList &config);
void eventTriggered(const Event &event);
void thingStateChanged(Thing *thing, const StateTypeId &stateTypeId, const QVariant &value, const QVariant &minValue, const QVariant &maxValue);
void thingRemoved(const ThingId &thingId);
void thingAdded(Thing *thing);
void thingChanged(Thing *thing);
void thingSettingChanged(const ThingId &thingId, const ParamTypeId &settingParamTypeId, const QVariant &value);
void ruleRemoved(const RuleId &ruleId);
void ruleAdded(const Rule &rule);
void ruleActiveChanged(const Rule &rule);
void ruleConfigurationChanged(const Rule &rule);
private:
explicit NymeaCore(QObject *parent = nullptr);
static NymeaCore *s_instance;
Platform *m_platform = nullptr;
NymeaConfiguration *m_configuration;
ServerManager *m_serverManager;
ThingManagerImplementation *m_thingManager;
RuleEngine *m_ruleEngine;
ScriptEngine *m_scriptEngine;
LogEngine *m_logger;
TimeManager *m_timeManager;
CloudManager *m_cloudManager;
HardwareManagerImplementation *m_hardwareManager;
DebugServerHandler *m_debugServerHandler;
TagsStorage *m_tagsStorage;
NetworkManager *m_networkManager;
UserManager *m_userManager;
System *m_system;
ExperienceManager *m_experienceManager;
ZigbeeManager *m_zigbeeManager;
SerialPortMonitor *m_serialPortMonitor;
ModbusRtuManager *m_modbusRtuManager;
QList<RuleId> m_executingRules;
private slots:
void onEventTriggered(const Event &event);
void onThingStateChanged(Thing *thing, const StateTypeId &stateTypeId, const QVariant &value, const QVariant &minValue, const QVariant &maxValue);
void evaluateRules(const Event &event);
void onDateTimeChanged(const QDateTime &dateTime);
void onThingDisappeared(const ThingId &thingId);
void thingManagerLoaded();
};
}
#endif // NYMEACORE_H