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powersync-core/libnymea-core/bluetoothserver.h
Michael Zanetti 2d98e9d6b9 Rafactor Packet fragmentation
- Move Json packet fragmentation into the JsonRpcServer.
  This way we only have to do it once.

- fixes a bug in TcpServer and BluetoothServer
  where multiple clients would corrupt each others buffer

- fixes a bug in CloudTransport where it would leak client
  sockets after a remote connection disconnect
2019-04-08 13:55:15 +02:00

73 lines
2.7 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* *
* Copyright (C) 2016-2018 Simon Stürz <simon.stuerz@guh.io> *
* *
* This file is part of nymea. *
* *
* nymea is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, version 2 of the License. *
* *
* nymea is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with nymea. If not, see <http://www.gnu.org/licenses/>. *
* *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef BLUETOOTHSERVER_H
#define BLUETOOTHSERVER_H
#include <QObject>
#include <QBluetoothSocket>
#include <QBluetoothServer>
#include <QBluetoothLocalDevice>
#include "transportinterface.h"
namespace nymeaserver {
class BluetoothServer : public TransportInterface
{
Q_OBJECT
public:
explicit BluetoothServer(QObject *parent = nullptr);
~BluetoothServer();
static bool hardwareAvailable();
void sendData(const QUuid &clientId, const QByteArray &data) override;
void sendData(const QList<QUuid> &clients, const QByteArray &data) override;
void terminateClientConnection(const QUuid &clientId) override;
private:
QBluetoothServer *m_server = nullptr;
QBluetoothLocalDevice *m_localDevice = nullptr;
QBluetoothServiceInfo m_serviceInfo;
// Client storage
QHash<QUuid, QBluetoothSocket *> m_clientList;
private slots:
void onHostModeChanged(const QBluetoothLocalDevice::HostMode &mode);
void onClientConnected();
void onClientDisconnected();
void onClientError(QBluetoothSocket::SocketError error);
void onClientStateChanged(QBluetoothSocket::SocketState state);
void readData();
public slots:
bool startServer() override;
bool stopServer() override;
};
}
#endif // BLUETOOTHSERVER_H