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// SPDX-License-Identifier: LGPL-3.0-or-later
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright (C) 2013 - 2024, nymea GmbH
* Copyright (C) 2024 - 2025, chargebyte austria GmbH
*
* This file is part of nymea.
*
* nymea is free software: you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* nymea is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with nymea. If not, see <https://www.gnu.org/licenses/>.
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef WEBSOCKETSERVER_H
#define WEBSOCKETSERVER_H
#include <QObject>
#include <QUuid>
#include <QVariant>
#include <QList>
#include <QWebSocket>
#include <QWebSocketServer>
#include "transportinterface.h"
// Note: WebSocket Protocol from the Internet Engineering Task Force (IETF) -> RFC6455 V13:
// http://tools.ietf.org/html/rfc6455
class QSslConfiguration;
namespace nymeaserver {
class WebSocketServer : public TransportInterface
{
Q_OBJECT
public:
explicit WebSocketServer(const ServerConfiguration &configuration, const QSslConfiguration &sslConfiguration, QObject *parent = nullptr);
~WebSocketServer() override;
QUrl serverUrl() const;
void sendData(const QUuid &clientId, const QByteArray &data) override;
void sendData(const QList<QUuid> &clients, const QByteArray &data) override;
void terminateClientConnection(const QUuid &clientId) override;
private:
QWebSocketServer *m_server = nullptr;
QHash<QUuid, QWebSocket *> m_clientList;
QSslConfiguration m_sslConfiguration;
bool m_enabled;
private slots:
void onClientConnected();
void onClientDisconnected();
void onBinaryMessageReceived(const QByteArray &data);
void onTextMessageReceived(const QString &message);
void onClientError(QAbstractSocket::SocketError error);
void onServerError(QAbstractSocket::SocketError error);
void onPing(quint64 elapsedTime, const QByteArray & payload);
public slots:
void setServerName(const QString &serverName) override;
bool startServer() override;
bool stopServer() override;
};
}
#endif // WEBSOCKETSERVER_H