82 lines
2.5 KiB
C++
82 lines
2.5 KiB
C++
// SPDX-License-Identifier: LGPL-3.0-or-later
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright (C) 2013 - 2024, nymea GmbH
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* Copyright (C) 2024 - 2025, chargebyte austria GmbH
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*
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* This file is part of nymea.
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*
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* nymea is free software: you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* nymea is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with nymea. If not, see <https://www.gnu.org/licenses/>.
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef WEBSOCKETSERVER_H
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#define WEBSOCKETSERVER_H
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#include <QObject>
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#include <QUuid>
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#include <QVariant>
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#include <QList>
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#include <QWebSocket>
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#include <QWebSocketServer>
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#include "transportinterface.h"
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// Note: WebSocket Protocol from the Internet Engineering Task Force (IETF) -> RFC6455 V13:
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// http://tools.ietf.org/html/rfc6455
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class QSslConfiguration;
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namespace nymeaserver {
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class WebSocketServer : public TransportInterface
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{
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Q_OBJECT
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public:
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explicit WebSocketServer(const ServerConfiguration &configuration, const QSslConfiguration &sslConfiguration, QObject *parent = nullptr);
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~WebSocketServer() override;
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QUrl serverUrl() const;
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void sendData(const QUuid &clientId, const QByteArray &data) override;
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void sendData(const QList<QUuid> &clients, const QByteArray &data) override;
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void terminateClientConnection(const QUuid &clientId) override;
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private:
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QWebSocketServer *m_server = nullptr;
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QHash<QUuid, QWebSocket *> m_clientList;
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QSslConfiguration m_sslConfiguration;
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bool m_enabled;
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private slots:
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void onClientConnected();
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void onClientDisconnected();
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void onBinaryMessageReceived(const QByteArray &data);
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void onTextMessageReceived(const QString &message);
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void onClientError(QAbstractSocket::SocketError error);
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void onServerError(QAbstractSocket::SocketError error);
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void onPing(quint64 elapsedTime, const QByteArray & payload);
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public slots:
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void setServerName(const QString &serverName) override;
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bool startServer() override;
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bool stopServer() override;
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};
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}
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#endif // WEBSOCKETSERVER_H
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