This repository has been archived on 2026-05-31. You can view files and clone it, but cannot push or open issues or pull requests.
powersync-core/libnymea-core/scriptengine/scriptinterfacestate.h
2025-11-17 16:42:41 +01:00

77 lines
2.2 KiB
C++

// SPDX-License-Identifier: LGPL-3.0-or-later
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright (C) 2013 - 2024, nymea GmbH
* Copyright (C) 2024 - 2025, chargebyte austria GmbH
*
* This file is part of nymea.
*
* nymea is free software: you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* nymea is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with nymea. If not, see <https://www.gnu.org/licenses/>.
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef SCRIPTINTERFACESTATE_H
#define SCRIPTINTERFACESTATE_H
#include <QObject>
#include <QUuid>
#include <QQmlParserStatus>
#include "types/state.h"
#include "integrations/thingmanager.h"
namespace nymeaserver {
namespace scriptengine {
class ScriptParams;
class ScriptInterfaceState: public QObject, public QQmlParserStatus
{
Q_OBJECT
Q_INTERFACES(QQmlParserStatus)
Q_PROPERTY(QString interfaceName READ interfaceName WRITE setInterfaceName NOTIFY interfaceNameChanged)
Q_PROPERTY(QString stateName READ stateName WRITE setStateName NOTIFY stateNameChanged)
public:
ScriptInterfaceState(QObject *parent = nullptr);
void classBegin() override;
void componentComplete() override;
QString interfaceName() const;
void setInterfaceName(const QString &interfaceName);
QString stateName() const;
void setStateName(const QString &stateName);
private slots:
void onStateChanged(Thing *thing, const StateTypeId &stateTypeId, const QVariant &value);
signals:
void interfaceNameChanged();
void stateNameChanged();
void stateChanged(const QString &thingId, const QVariant &value);
private:
ThingManager *m_thingManager = nullptr;
QString m_interfaceName;
QString m_stateName;
};
}
}
#endif // SCRIPTINTERFACESTATE_H