This is required in order to be able to be more flexible in registering new types/methods.
63 lines
1.2 KiB
C++
63 lines
1.2 KiB
C++
#ifndef JSONREPLY_H
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#define JSONREPLY_H
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#include <QObject>
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#include <QVariantMap>
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#include <QUuid>
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#include <QTimer>
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class JsonHandler;
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class JsonReply: public QObject
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{
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Q_OBJECT
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public:
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enum Type {
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TypeSync,
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TypeAsync
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};
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static JsonReply *createReply(JsonHandler *handler, const QVariantMap &data);
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static JsonReply *createAsyncReply(JsonHandler *handler, const QString &method);
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Type type() const;
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QVariantMap data() const;
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void setData(const QVariantMap &data);
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JsonHandler *handler() const;
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QString method() const;
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QUuid clientId() const;
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void setClientId(const QUuid &clientId);
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int commandId() const;
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void setCommandId(int commandId);
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bool timedOut() const;
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public slots:
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void startWait();
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signals:
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void finished();
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private slots:
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void timeout();
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private:
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JsonReply(Type type, JsonHandler *handler, const QString &method, const QVariantMap &data = QVariantMap());
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Type m_type;
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QVariantMap m_data;
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JsonHandler *m_handler;
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QString m_method;
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QUuid m_clientId;
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int m_commandId;
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bool m_timedOut;
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QTimer m_timeout;
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};
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#endif // JSONREPLY_H
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