89 lines
3.1 KiB
C++
89 lines
3.1 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by
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* copyright law, and remains the property of nymea GmbH. All rights, including
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* reproduction, publication, editing and translation, are reserved. The use of
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* this project is subject to the terms of a license agreement to be concluded
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* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
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* under https://nymea.io/license
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*
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* GNU General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, GNU version 3. This project is distributed in the hope that it
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* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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* Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this project. If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under
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* contact@nymea.io or see our FAQ/Licensing Information on
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* https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef ZIGBEEHARDWARERESOURCEIMPLEMENTATION_H
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#define ZIGBEEHARDWARERESOURCEIMPLEMENTATION_H
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#include <QObject>
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#include "zigbee/zigbeemanager.h"
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#include "hardware/zigbee/zigbeehardwareresource.h"
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namespace nymeaserver {
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class ZigbeeHardwareResourceImplementation : public ZigbeeHardwareResource
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{
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Q_OBJECT
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public:
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explicit ZigbeeHardwareResourceImplementation(ZigbeeManager *zigbeeManager, QObject *parent = nullptr);
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bool available() const override;
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bool enabled() const override;
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void registerHandler(ZigbeeHandler *handler, HandlerType type = HandlerTypeVendor) override;
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ZigbeeNode* claimNode(ZigbeeHandler *handler, const QUuid &networkUuid, const ZigbeeAddress &extendedAddress) override;
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void removeNodeFromNetwork(const QUuid &networkUuid, ZigbeeNode *node) override;
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ZigbeeNetwork::State networkState(const QUuid &networkUuid) override;
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ZigbeeAddress coordinatorAddress(const QUuid &networkUuid) override;
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public slots:
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bool enable();
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bool disable();
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void thingsLoaded();
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protected:
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void setEnabled(bool enabled) override;
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private slots:
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void onZigbeeAvailableChanged(bool available);
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void onZigbeeNetworkChanged(ZigbeeNetwork *network);
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void onZigbeeNodeAdded(const QUuid &networkUuid, ZigbeeNode *node);
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void onZigbeeNodeRemoved(const QUuid &networkUuid, ZigbeeNode *node);
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private:
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bool m_available = false;
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bool m_enabled = false;
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ZigbeeManager *m_zigbeeManager = nullptr;
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QMultiMap<ZigbeeHardwareResource::HandlerType, ZigbeeHandler*> m_handlers;
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bool m_thingsLoaded = false;
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QHash<ZigbeeNode*, ZigbeeHandler*> m_nodeHandlers;
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};
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}
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#endif // ZIGBEEHARDWARERESOURCEIMPLEMENTATION_H
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