// SPDX-License-Identifier: LGPL-3.0-or-later /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (C) 2013 - 2024, nymea GmbH * Copyright (C) 2024 - 2025, chargebyte austria GmbH * * This file is part of nymea. * * nymea is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 * of the License, or (at your option) any later version. * * nymea is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with nymea. If not, see . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef SCRIPTTHING_H #define SCRIPTTHING_H #include #include #include #include "integrations/thingmanager.h" namespace nymeaserver { namespace scriptengine { class ScriptThing : public QObject, public QQmlParserStatus { Q_OBJECT Q_INTERFACES(QQmlParserStatus) Q_PROPERTY(QString thingId READ thingId WRITE setThingId NOTIFY thingIdChanged) Q_PROPERTY(QString name READ name NOTIFY nameChanged) public: Q_ENUM(Thing::ThingError) explicit ScriptThing(QObject *parent = nullptr); explicit ScriptThing(ThingManager *thingManager, QObject *parent = nullptr); void classBegin() override; void componentComplete() override; QString thingId() const; void setThingId(const QString &thingId); QString name() const; Q_INVOKABLE QVariant stateValue(const QString &stateName) const; Q_INVOKABLE void setStateValue(const QString &stateName, const QVariant &value); Q_INVOKABLE void executeAction(const QString &actionName, const QVariantMap ¶ms); signals: void thingIdChanged(); void nameChanged(); void stateValueChanged(const QString &stateName, const QVariant &value); void eventTriggered(const QString &eventName, const QVariantMap ¶ms); void actionExecuted(const QString &actionName, const QVariantMap ¶ms, Thing::ThingError status, Action::TriggeredBy triggeredBy); private slots: void init(ThingManager *thingManager); void connectToThing(); private: ThingId m_thingId; ThingManager *m_thingManager = nullptr; QMetaObject::Connection m_nameConnection; }; } } #endif // SCRIPTTHING_H