#include "scriptengine.h" #include "devices/devicemanager.h" #include namespace nymeaserver { ScriptEngine::ScriptEngine(DeviceManager *deviceManager, QObject *parent) : QObject(parent), m_deviceManager(deviceManager) { loadScripts(); } void ScriptEngine::loadScripts() { QString fileName = "/home/micha/Develop/nymea/tests/script.qml"; QQmlApplicationEngine *engine = new QQmlApplicationEngine(this); engine->load(fileName); } }