/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU General Public License as published by the Free Software * Foundation, GNU version 3. This project is distributed in the hope that it * will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * * You should have received a copy of the GNU General Public License along with * this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef ZIGBEEHARDWARERESOURCEIMPLEMENTATION_H #define ZIGBEEHARDWARERESOURCEIMPLEMENTATION_H #include #include "zigbee/zigbeemanager.h" #include "hardware/zigbee/zigbeehardwareresource.h" namespace nymeaserver { class ZigbeeHardwareResourceImplementation : public ZigbeeHardwareResource { Q_OBJECT public: explicit ZigbeeHardwareResourceImplementation(ZigbeeManager *zigbeeManager, QObject *parent = nullptr); bool available() const override; bool enabled() const override; void registerHandler(ZigbeeHandler *handler, HandlerType type = HandlerTypeVendor) override; ZigbeeNode* claimNode(ZigbeeHandler *handler, const QUuid &networkUuid, const ZigbeeAddress &extendedAddress) override; void removeNodeFromNetwork(const QUuid &networkUuid, ZigbeeNode *node) override; ZigbeeNetwork::State networkState(const QUuid &networkUuid) override; ZigbeeAddress coordinatorAddress(const QUuid &networkUuid) override; public slots: bool enable(); bool disable(); void thingsLoaded(); protected: void setEnabled(bool enabled) override; private slots: void onZigbeeAvailableChanged(bool available); void onZigbeeNetworkChanged(ZigbeeNetwork *network); void onZigbeeNodeAdded(const QUuid &networkUuid, ZigbeeNode *node); void onZigbeeNodeRemoved(const QUuid &networkUuid, ZigbeeNode *node); private: bool m_available = false; bool m_enabled = false; ZigbeeManager *m_zigbeeManager = nullptr; QMultiMap m_handlers; bool m_thingsLoaded = false; QHash m_nodeHandlers; }; } #endif // ZIGBEEHARDWARERESOURCEIMPLEMENTATION_H