/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU Lesser General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU Lesser General Public License as published by the Free * Software Foundation; version 3. This project is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef IOCONNECTION_H #define IOCONNECTION_H #include #include #include #include "typeutils.h" #include "thing.h" struct IOConnectionResult { Thing::ThingError error = Thing::ThingErrorNoError; IOConnectionId ioConnectionId; }; class IOConnection { Q_GADGET Q_PROPERTY(QUuid id READ id) Q_PROPERTY(QUuid inputThingId READ inputThingId) Q_PROPERTY(QUuid inputStateTypeId READ inputStateTypeId) Q_PROPERTY(QUuid outputThingId READ outputThingId) Q_PROPERTY(QUuid outputStateTypeId READ outputStateTypeId) Q_PROPERTY(bool inverted READ inverted) public: IOConnection(); IOConnection(const IOConnectionId &id, const ThingId &inputThingId, const StateTypeId &inputStateTypeId, const ThingId &outputThingId, const StateTypeId &outputStateTypeId, bool inverted = false); IOConnectionId id() const; ThingId inputThingId() const; StateTypeId inputStateTypeId() const; ThingId outputThingId() const; StateTypeId outputStateTypeId() const; bool inverted() const; private: IOConnectionId m_id; ThingId m_inputThingId; StateTypeId m_inputStateTypeId; ThingId m_outputThingId; StateTypeId m_outputStateTypeId; bool m_inverted = false; }; class IOConnections: public QList { Q_GADGET Q_PROPERTY(int count READ count) public: IOConnections() {} inline IOConnections(std::initializer_list args): QList(args) {} IOConnections(const QList &other): QList(other) {} Q_INVOKABLE QVariant get(int index) const; Q_INVOKABLE void put(const QVariant &variant); }; Q_DECLARE_METATYPE(IOConnection) Q_DECLARE_METATYPE(IOConnections) #endif // IOCONNECTION_H