/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2022, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU General Public License as published by the Free Software * Foundation, GNU version 3. This project is distributed in the hope that it * will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * * You should have received a copy of the GNU General Public License along with * this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef ZWAVEHARDWARERESOURCEIMPLEMENTATION_H #define ZWAVEHARDWARERESOURCEIMPLEMENTATION_H #include #include #include #include "hardware/zwave/zwavehardwareresource.h" class ZWaveNetwork; namespace nymeaserver { class ZWaveManager; class ZWaveHardwareResourceImplementation : public ZWaveHardwareResource { Q_OBJECT public: ZWaveHardwareResourceImplementation(ZWaveManager *zwaveManager, QObject *parent = nullptr); bool available() const override; bool enabled() const override; void setEnabled(bool enabled) override; void registerHandler(ZWaveHandler *handler, HandlerType type = HandlerTypeVendor) override; ZWaveNode *claimNode(ZWaveHandler *handler, const QUuid &networkUuid, quint8 nodeId) override; signals: public slots: void thingsLoaded(); private slots: void onNetworkStateChanged(ZWaveNetwork *network); void onNodeInitialized(ZWaveNode *node); void onNodeRemoved(ZWaveNode *node); void handleNewNode(ZWaveNode *node); private: bool m_available = false; bool m_enabled = false; ZWaveManager *m_zwaveManager = nullptr; QMultiMap m_handlers; bool m_thingsLoaded = false; QHash m_nodeHandlers; }; } #endif // ZWAVEHARDWARERESOURCEIMPLEMENTATION_H