/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2024, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU Lesser General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU Lesser General Public License as published by the Free * Software Foundation; version 3. This project is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef LOGENGINE_H #define LOGENGINE_H #include "logentry.h" #include "types/param.h" #include "typeutils.h" #include "logger.h" #include "logentry.h" #include #include #include Q_DECLARE_LOGGING_CATEGORY(dcLogEngine) class LogFetchJob: public QObject { Q_OBJECT public: LogFetchJob(QObject *parent = nullptr); LogEntries entries() const; signals: void finished(const LogEntries &entries); private: friend class LogEngine; void finish(const LogEntries &entries); LogEntries m_entries; }; class LogEngine : public QObject { Q_OBJECT public: explicit LogEngine(QObject *parent = nullptr); virtual ~LogEngine() = default; // LogEngine keeps ownership: // * name: must be unique (table name) // * tags: optional, indexed column names for faster queries // Values for tagged columns must be non-null. // * loggingType defines wheter a source will log discrete values or should be resampled // * sampleColumn is required for LoggingTypeSampled. Values in the given column will be sampled virtual Logger *registerLogSource(const QString &name, const QStringList &tags = QStringList(), Types::LoggingType loggingType = Types::LoggingTypeDiscrete, const QString &sampleColumn = QString()) = 0; // Unregistering will discard all related entries from the log database. // It is not required to unregister or clean up a log source on application shutdown as the engine keeps ownership. virtual void unregisterLogSource(const QString &name) = 0; virtual LogFetchJob *fetchLogEntries(const QStringList &sources, const QStringList &columns = QStringList(), const QDateTime &from = QDateTime(), const QDateTime &to = QDateTime(), const QVariantMap &filer = QVariantMap(), Types::SampleRate sampleRate = Types::SampleRateAny, Qt::SortOrder sortOrder = Qt::AscendingOrder, int offset = 0, int limit = 0) = 0; virtual bool jobsRunning() const = 0; virtual void clear(const QString &source) = 0; virtual void enable() = 0; virtual void disable() = 0; signals: void logEntryAdded(const LogEntry &entry); protected: Logger *createLogger(const QString &name, const QStringList &tags, Types::LoggingType loggingType); void finishFetchJob(LogFetchJob *job, const LogEntries &entries); private: friend class Logger; virtual void logEvent(Logger *logger, const QStringList &tags, const QVariantMap &values) = 0; }; #endif // LOGENGINE_H