// SPDX-License-Identifier: LGPL-3.0-or-later /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (C) 2013 - 2024, nymea GmbH * Copyright (C) 2024 - 2025, chargebyte austria GmbH * * This file is part of nymea. * * nymea is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 * of the License, or (at your option) any later version. * * nymea is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with nymea. If not, see . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef WEBSOCKETSERVER_H #define WEBSOCKETSERVER_H #include #include #include #include #include #include #include "transportinterface.h" // Note: WebSocket Protocol from the Internet Engineering Task Force (IETF) -> RFC6455 V13: // http://tools.ietf.org/html/rfc6455 class QSslConfiguration; namespace nymeaserver { class WebSocketServer : public TransportInterface { Q_OBJECT public: explicit WebSocketServer(const ServerConfiguration &configuration, const QSslConfiguration &sslConfiguration, QObject *parent = nullptr); ~WebSocketServer() override; QUrl serverUrl() const; void sendData(const QUuid &clientId, const QByteArray &data) override; void sendData(const QList &clients, const QByteArray &data) override; void terminateClientConnection(const QUuid &clientId) override; private: QWebSocketServer *m_server = nullptr; QHash m_clientList; QSslConfiguration m_sslConfiguration; bool m_enabled; private slots: void onClientConnected(); void onClientDisconnected(); void onBinaryMessageReceived(const QByteArray &data); void onTextMessageReceived(const QString &message); void onClientError(QAbstractSocket::SocketError error); void onServerError(QAbstractSocket::SocketError error); void onPing(quint64 elapsedTime, const QByteArray & payload); public slots: void setServerName(const QString &serverName) override; bool startServer() override; bool stopServer() override; }; } #endif // WEBSOCKETSERVER_H