adding ccache flag
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9076f0ae72
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guh.pri
1
guh.pri
@ -13,6 +13,7 @@ QT+= network
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QMAKE_CXXFLAGS += -Werror -std=c++11 -g
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QMAKE_CXXFLAGS += -Werror -std=c++11 -g
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QMAKE_LFLAGS += -std=c++11
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QMAKE_LFLAGS += -std=c++11
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QMAKE_CXX = ccache g++
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top_srcdir=$$PWD
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top_srcdir=$$PWD
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top_builddir=$$shadowed($$PWD)
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top_builddir=$$shadowed($$PWD)
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@ -161,15 +161,19 @@
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/*! Constructs a DeviceClass with the give \a pluginId ,\a vendorId and \a id .
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/*! Constructs a DeviceClass with the give \a pluginId ,\a vendorId and \a id .
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When implementing a plugin, create a DeviceClass for each device you support.
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When implementing a plugin, create a DeviceClass for each device you support.
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Generate a new uuid (e.g. uuidgen) and hardode it into the plugin. The id
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Generate a new uuid (e.g. uuidgen) and hardode it into the plugin. The id
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should never change or it will appear as a new DeviceClass in the system.*/
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should never change or it will appear as a new DeviceClass in the system. */
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DeviceClass::DeviceClass(const PluginId &pluginId, const VendorId &vendorId, const DeviceClassId &id):
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DeviceClass::DeviceClass(const PluginId &pluginId, const VendorId &vendorId, const DeviceClassId &id):
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m_id(id),
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m_id(id),
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m_vendorId(vendorId),
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m_vendorId(vendorId),
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m_pluginId(pluginId),
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m_pluginId(pluginId),
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m_criticalStateTypeId(StateTypeId()),
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m_primaryStateTypeId(StateTypeId()),
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m_primaryActionTypeId(ActionTypeId()),
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m_deviceIcon(DeviceIconPower),
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m_deviceIcon(DeviceIconPower),
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m_createMethods(CreateMethodUser),
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m_createMethods(CreateMethodUser),
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m_setupMethod(SetupMethodJustAdd)
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m_setupMethod(SetupMethodJustAdd)
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{
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{
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}
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}
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/*! Returns the id of this \l{DeviceClass}. */
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/*! Returns the id of this \l{DeviceClass}. */
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@ -190,31 +194,68 @@ PluginId DeviceClass::pluginId() const
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return m_pluginId;
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return m_pluginId;
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}
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}
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/*! Returns true if this \l{DeviceClass}'s id, vendorId and pluginId are valid uuids. */
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/*! Returns true if this \l{DeviceClass} id, vendorId and pluginId are valid uuids. */
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bool DeviceClass::isValid() const
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bool DeviceClass::isValid() const
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{
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{
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return !m_id.isNull() && !m_vendorId.isNull() && !m_pluginId.isNull();
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return !m_id.isNull() && !m_vendorId.isNull() && !m_pluginId.isNull();
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}
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}
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/*! Returns the name of this \l{DeviceClass}'s. This is visible to the user. */
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/*! Returns the name of this \l{DeviceClass}. This is visible to the user. */
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QString DeviceClass::name() const
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QString DeviceClass::name() const
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{
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{
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return m_name;
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return m_name;
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}
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}
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/*! Set the \a name of this DeviceClass's. This is visible to the user. */
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/*! Set the \a name of this \l{DeviceClass}. This is visible to the user. */
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void DeviceClass::setName(const QString &name)
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void DeviceClass::setName(const QString &name)
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{
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{
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m_name = name;
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m_name = name;
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}
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}
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/*! Returns the default \l{DeviceIcon} of this \l{DeviceClass}'s. */
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/*! Returns the critical \l{StateTypeId} of this \l{DeviceClass}.
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* A critical \l{State} describes the state which disables the whole device (i.e. connected, available or reachable). */
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StateTypeId DeviceClass::criticalStateTypeId() const
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{
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return m_criticalStateTypeId;
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}
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/*! Set the \a criticalStateTypeId of this \l{DeviceClass}. */
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void DeviceClass::setCriticalStateTypeId(const StateTypeId &criticalStateTypeId)
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{
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m_criticalStateTypeId = criticalStateTypeId;
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}
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/*! Returns the primary \l{StateTypeId} of this \l{DeviceClass}. */
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StateTypeId DeviceClass::primaryStateTypeId() const
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{
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return m_primaryStateTypeId;
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}
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/*! Set the \a primaryStateTypeId of this \l{DeviceClass}. */
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void DeviceClass::setPrimaryStateTypeId(const StateTypeId &primaryStateTypeId)
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{
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m_primaryStateTypeId = primaryStateTypeId;
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}
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/*! Returns the primary \l{ActionTypeId} of this \l{DeviceClass}. */
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ActionTypeId DeviceClass::primaryActionTypeId() const
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{
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return m_primaryActionTypeId;
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}
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/*! Set the \a primaryActionTypeId of this \l{DeviceClass}. */
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void DeviceClass::setPrimaryActionTypeId(const ActionTypeId &primaryActionTypeId)
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{
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m_primaryActionTypeId = primaryActionTypeId;
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}
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/*! Returns the default \l{DeviceIcon} of this \l{DeviceClass}. */
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DeviceClass::DeviceIcon DeviceClass::deviceIcon() const
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DeviceClass::DeviceIcon DeviceClass::deviceIcon() const
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{
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{
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return m_deviceIcon;
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return m_deviceIcon;
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}
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}
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/*! Set the \a deviceIcon of this DeviceClass.
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/*! Set the \a deviceIcon of this \l{DeviceClass}.
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\sa DeviceClass::DeviceIcon
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\sa DeviceClass::DeviceIcon
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*/
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*/
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@ -125,6 +125,15 @@ public:
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QString name() const;
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QString name() const;
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void setName(const QString &name);
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void setName(const QString &name);
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StateTypeId criticalStateTypeId() const;
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void setCriticalStateTypeId(const StateTypeId &criticalStateTypeId);
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StateTypeId primaryStateTypeId() const;
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void setPrimaryStateTypeId(const StateTypeId &primaryStateTypeId);
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ActionTypeId primaryActionTypeId() const;
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void setPrimaryActionTypeId(const ActionTypeId &primaryActionTypeId);
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DeviceIcon deviceIcon() const;
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DeviceIcon deviceIcon() const;
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void setDeviceIcon(const DeviceIcon &deviceIcon);
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void setDeviceIcon(const DeviceIcon &deviceIcon);
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@ -165,6 +174,9 @@ private:
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VendorId m_vendorId;
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VendorId m_vendorId;
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PluginId m_pluginId;
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PluginId m_pluginId;
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QString m_name;
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QString m_name;
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StateTypeId m_criticalStateTypeId;
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StateTypeId m_primaryStateTypeId;
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ActionTypeId m_primaryActionTypeId;
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DeviceIcon m_deviceIcon;
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DeviceIcon m_deviceIcon;
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QList<BasicTag> m_basicTags;
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QList<BasicTag> m_basicTags;
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QList<StateType> m_stateTypes;
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QList<StateType> m_stateTypes;
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