/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 *                                                                         *
 *  Copyright (C) 2017-2018 Simon Stürz <simon.stuerz@guh.io>              *
 *                                                                         *
 *  This file is part of guh.                                              *
 *                                                                         *
 *  This library is free software; you can redistribute it and/or          *
 *  modify it under the terms of the GNU Lesser General Public             *
 *  License as published by the Free Software Foundation; either           *
 *  version 2.1 of the License, or (at your option) any later version.     *
 *                                                                         *
 *  This library is distributed in the hope that it will be useful,        *
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of         *
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU      *
 *  Lesser General Public License for more details.                        *
 *                                                                         *
 *  You should have received a copy of the GNU Lesser General Public       *
 *  License along with this library; If not, see                           *
 *  <http://www.gnu.org/licenses/>.                                        *
 *                                                                         *
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

#ifndef HARDWARERESOURCE_H
#define HARDWARERESOURCE_H

#include <QObject>

class HardwareResource : public QObject
{
    Q_OBJECT

    friend class HardwareManager;

public:
    explicit HardwareResource(const QString &name, QObject *parent = nullptr);
    virtual ~HardwareResource() = default;

    QString name() const;

    virtual bool available() const = 0;
    virtual bool enabled() const = 0;

private:
    QString m_name;

protected:
    virtual void setEnabled(bool enabled) = 0;

signals:
    void enabledChanged(bool enabled);
    void availableChanged(bool available);

};

#endif // HARDWARERESOURCE_H
